Author Topic: Spirit of Chaos  (Read 1278 times)

Offline Minister Polarius

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Spirit of Chaos
« on: September 18, 2010, 02:06:00 AM »
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Spirit of Chaos
X/X Orange Evil Character
-Generic, X=# Of cards Discarded by this Special Ability-
"Once per game, interrupt Protection, turn all cards in a territory face-down, shuffle, split into two even piles, turn one pile face-up, and Discard one pile, and return the rest. Cannot be Interrupted."
James 3:16

Before screaming "OP," realize that it doesn't say "except Lost Souls."
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Dragon Thorn

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Re: Spirit of Chaos
« Reply #1 on: September 18, 2010, 02:36:15 AM »
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Yes, so I'm going to play minimal stuff to territory, draw out my souls, and then use him to nuke as many as possible.

If I hit 5 or more souls it's over, if I hit 3 or 4 I need to use a dominant, if I hit 2 then need the big two and burial.
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Offline Minister Polarius

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Re: Spirit of Chaos
« Reply #2 on: September 18, 2010, 02:44:35 AM »
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Yeah, go ahead and build a deck around that and then get hit with Thankful Leper or Wicked Community or any of the other semi-useful cards that would become useful if this were printed :D
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Dragon Thorn

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Re: Spirit of Chaos
« Reply #3 on: September 18, 2010, 03:11:04 AM »
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Eh, I suppose,

but we know how much people enjoy playing counters ;)
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Offline joeycauldron

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Re: Spirit of Chaos
« Reply #4 on: September 18, 2010, 11:25:35 AM »
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It should start out as 1/1 and then increase by x. Otherwise the spirit would be deas before it entered battle.
                                                                                                          *dead*
 Edit: dead
« Last Edit: January 01, 2011, 02:03:40 PM by joeycauldron »
Mawwage, Mawwage is whot brwings us togethwa today, Mawwage...  ...ane Love, twue love...

Offline Minister Polarius

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Re: Spirit of Chaos
« Reply #5 on: September 18, 2010, 11:57:55 AM »
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I wanted it to "deas" if it entered play in any way other than blocking from hand for the first time. It fits with the chaos motif and acts as a bit of a balancing mechanism.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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