Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Michael_of_the_Star on June 22, 2010, 11:10:31 PM
-
Gathering of Samaritans
Brigade: Gold
Ability: If use by a Luke or John hero. Convert all human evil characters in territory into gold brigade for this battle, cannot be negated. Band all human heroes into battle.
or
Convert all human evil characters in territory into gold brigade until this battle is over, cannot be negated. Band all heroes into battle.
Purpose
Because after Jesus talk to the Women at the Well, she went back to gather all the Samaritans, so I thought have a card like that.
-
It's is interesting but it could be OP'd if you have Nergal with Swift Horses and Naaman with his chariots in you territory
-
Gathering of Samaritans
Brigade: Gold
Ability: If use by a Luke or John hero. Convert all human evil characters in territory into gold brigade for this battle, cannot be negated. Band all human heroes into battle.
or
Convert all human evil characters in territory into gold brigade until this battle is over, cannot be negated. Band all heroes into battle.
Purpose
Because after Jesus talk to the Women at the Well, she went back to gather all the Samaritans, so I thought have a card like that.
That plus TGT is to powerful. You should change the ability to 'if used by a luke or john hero convert x human evil characters in territory for one turn into gold brigade heroes and band them into battle. If opponent has less then ten cards in deck Cannot be negated. Identifier= X is the number of Luke or John Heroes in play.
-
Gathering of Samaritans
Brigade: Gold
Ability: If use by a Luke or John hero. Convert all human evil characters in territory into gold brigade for this battle, cannot be negated. Band all human heroes into battle.
or
Convert all human evil characters in territory into gold brigade until this battle is over, cannot be negated. Band all heroes into battle.
Purpose
Because after Jesus talk to the Women at the Well, she went back to gather all the Samaritans, so I thought have a card like that.
WAY TO OP'D! Make it, like the SA is--- Convert two human EC's, to the brigade of opponent's choice.
-
I think the Hobbit's idea was good
-
The main part of this card was because after Jesus talk to Women at the well, she went to gather all samaritan, There are all samaritan, but not all people believe, therefore is convert for just that moment. Although we make a card (meeting the messiah) similar to what this story was about, but it doesn't have the picture of banding. That is why is a temporary convert and band like, Evil Spirit (Evil Gold).
That is why for my second example, the convert cannot be negated, but the banding can still work. We can make it
If use by Luke or John hero, or even band to just NT heroes, but I want to bring the entire crowd out, just like Women at the well did.
New Idea!!!
Interrupt the battle, convert an human evil character in play to gold brigade and band that evil character and all owner's heroes into battle cannot be negated if use by a Luke or John hero.
Thank you.
-
Remove the ITB.
-
Now with that, Gold Brigade had never able to interrupt, that is their weakness, so just in case something is going to happen, at least another character can be in battle for them. That is my thought. Thanks.
ML.
-
they do, however, have a lot of Negate the last EE played this battle such Bow and Arrow and Plague of Hail.
-
yes, gold has three of them, bow and arrow, plague of hail, and ehud's dagger. However, there are not one specially for luke and john, we can make it
If use by a Luke or John hero, interrupt the battle and convert all human Evil Character in territory into Gold Brigade for the remainder of the battle and band them into battle, cannot be negated if opponent has less than 10 cards in deck.
How about this? Thank you.
ML.
-
If use by a Luke or John hero, interrupt the battle and convert all human Evil Character in territory into Gold Brigade for the remainder of the battle and band them into battle, cannot be negated if opponent has less than 10 cards in deck.
I like that idea alot but if you made it so it could only convert your EC's that would be better cause the balance factor of the card would be that your opponent could wipe out both your offense and defense in one fell swoop.
-
I know that could be a factor, and in the verse is gather of all. What if, convert all evil character into Gold, but band as many as the player want. Thanks.
ML.
-
Gathering of Samaritans
0/0 Gold Good Enhancement
X = # of Luke and John Heroes in play
"If used by a Luke or John Hero, convert X human Evil Characters in territory into gold brigade Heroes and band them into battle. Return those characters to owners' territories at face value after battle. Cannot be negated by an evil card if opponent has less than ten cards in his deck."
-
Gathering of Samaritans
0/0 Gold Good Enhancement
X = # of Luke and John Heroes in play
"If used by a Luke or John Hero, convert X human Evil Characters into gold brigade Heroes and band them into battle. Return those characters to owners' territories at face value after battle. Cannot be negated by an evil card if opponent has less than ten cards in his deck."
If it said in territory I'd like it A LOT more.
-
If it said in territory I'd like it A LOT more.
Oops! Fixed. ;D
-
Doesn't that make the card too long?
Interrupt all fortress in play, convert X Evil Character into Gold Brigade and band all of them into battle. Return them back to state value in the end of the term. Cannot be negated if opponent has less than 10 cards in deck.
Thanks.
-
What is X?
-
X = to the number of Luke and John Heroes in Play.