Check out our Event Calendar! View birthdays, holidays and upcoming tournaments!
postcount.add(1);
<Some Biblical name> Generic Guy 1/1 ECProtected from opponents. CBN if opponent has no cards in their deck.
Once they deck out, there is NOTHING they can do except dominants/discard in territory.
The only issue with demons is their recursion. Once this guy's dead, I'd like him to stay that way.
Maybe this could be a new character all together, but how about one that gets stronger incrementally as the opponents deck gets lower?Protected from opponents abilities. If X is less than 25, character is immune to heroes. If X = 0, this ability cannot be negated.X = # of cards in opponents deck.
Or use some of my new ideas that remove them from the game.Although, it immediately gets initiative, that's kinda bad can't u change it to be really big so it can't?
No ur not. Protection doesn't mean ur winning it means ur Opponent can't affect by a Card Effect. Insitive passes as usual + u can still die if u lose by the numbers, because it's not the opponent, its a game rule.Protection & Immunity do not affect Initiative. You are still losing regardless. At that means is that ur Opponent can't target u for a Card Effect.
No ur not.
Protection doesn't mean ur winning it means ur Opponent can't affect by a Card Effect.
Protect allows cards to be unaffected by specified special abilities.
Insitive passes as usual + u can still die if u lose by the numbers, because it's not the opponent, its a game rule.
Protection & Immunity do not affect Initiative. You are still losing regardless. At that means is that ur Opponent can't target u for a Card Effect.
Also we can call this 'bureaucrat' ...lol
EDIT: Instaposted by browarod. Good thing I wrote this, so he'll know where to start.