Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Cpt.Jaeger on September 30, 2010, 10:24:35 PM
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Fortress: Burning Bush
Set this fortress aside. The first time Moses is removed from battle, place him here for 2 turns. Moses then returns to owner's hand and cannot be blocked by an Egyptian.
Exodus 3:2 "There the angel of the LORD appeared to him in flames of fire from within a bush. Moses saw that though the bush was on fire it did not burn up."
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this thread is provacative
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this thread is provacative
amen.
also, add in a "Protect this card from effect"
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this thread is provacative
amen.
also, add in a "Protect this card from effect"
it's set-aside... that's practically untouchable :P
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this thread is provacative
amen.
also, add in a "Protect this card from effect"
it's set-aside... that's practically untouchable :P
practically isn't good enough.
ooh, add in a "Protect Moses from harm on evil cards." :-*
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oh good grief.... are you saying you like the idea, or think the card idea is a joke.... you're walking the line of serious and sarcastic
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It's way OP. We don't need a BTN character who gains numbers and can band unnegateably
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Make it search any game at the table for Buckler.
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ok, how about now?
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ok, how about now?
Now you've almost got an unkillable FBTN Character.
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How's bout this:
Burning Bush
Good Fortress
-plays to Set-Aside, holds Moses-
"If Moses is in battle, negate all special abilities on characters. If your Moses would be harmed or defeated by an OT human, you may place him here instead. At any time, you may shuffle a hero from your territory into deck to return Moses from play or set-aside to your hand."
That's probably how I would have it, though I don't think we need both Super-Moses AND Super-Job ;).
I like it but i can see how my idea and even yours is still too OP because of how indestructible it makes Moses.
ok, I updated the fortress, so it can only be used once. Any new thoughts?
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It's not bad now.