Author Topic: Strong Drink  (Read 1512 times)

Offline Deck Metrics

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Strong Drink
« on: September 08, 2010, 11:18:21 AM »
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Isaiah 28:7
But they also have erred through wine, and through strong drink are out of the way; the priest and the prophet have erred through strong drink, they are swallowed up of wine, they are out of the way through strong drink; they err in vision, they stumble in judgment.

2/3 Crimson Enhancement

Interrupt the battle, prevent the special ability on the last good enhancement played and it's */0 is reduced to zero. If there is a priest and/or prophet in battle, return those heros to owner's territory, cannot be negated.

Not sure if I should of wrote out strength, but I was referring to the hero's/heros' strength being reduced to zero.

Offline Minister Polarius

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Re: Strong Drink
« Reply #1 on: September 08, 2010, 11:29:07 AM »
+1
Cleaned up wording:

"Interrupt the Battle, reduce one Hero's strength to zero, negate the Special Ability on the last Good Enhancement, and cause all Priests and Prophets to Withdraw. Cannot be Negated."

I'd make it CBP so it's not OP but still works against FbtN.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

browarod

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Re: Strong Drink
« Reply #2 on: September 08, 2010, 12:14:16 PM »
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I like the idea of the card, though it has a lot of things packed into it (maybe too many).

Cleaned up wording:

"Interrupt the Battle, reduce one Hero's strength to zero, negate the Special Ability on the last Good Enhancement, and cause all Priests and Prophets to Withdraw. Cannot be Negated."

I'd make it CBP so it's not OP but still works against FbtN.
Is there a reason you enjoy capitalizing random "keywords"? You did similarly when correcting one of my new cards. :P

Also, your clean up is different than the original (you changed "reduce the enhancement's strength" to "reduce the hero's strength") so unless that was intentional... I personally think the enhancement version is better than the hero version because otherwise it's basically just an immune.

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Re: Strong Drink
« Reply #3 on: September 08, 2010, 12:59:43 PM »
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I read the not on DJ's original post as saying he meant for the Hero's strength to be reduced, not the Enhancement's. It's way better that way because it's permanent, too. If you look at cards printed the last few sets, there are certain keywords that are always capitalized; I'm just not sure what the capitalization rules are :D
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

browarod

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Re: Strong Drink
« Reply #4 on: September 08, 2010, 01:11:04 PM »
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I read the not on DJ's original post as saying he meant for the Hero's strength to be reduced, not the Enhancement's.
D'oh >_<. I missed that part, lol.

If you look at cards printed the last few sets, there are certain keywords that are always capitalized; I'm just not sure what the capitalization rules are :D
Haha, I see :P.

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Re: Strong Drink
« Reply #5 on: September 08, 2010, 02:13:58 PM »
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Kudos to Mini P for his rewording.  It does help out a lot, you even help me see what I'm trying to communicate.

 


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