Author Topic: Pagan Shrine  (Read 1587 times)

Offline TheJaylor

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Pagan Shrine
« on: June 11, 2010, 12:29:45 PM »
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Pagan Shrine
type: Evil Fortress
Special Ability: May hold up to two Artifacts depicting idols.
Identifiers: None
Verse: 1kings 7:11

Offline BubbleBoy

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Re: Pagan Shrine
« Reply #1 on: June 11, 2010, 02:11:33 PM »
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...This looks familiar. :scratch:
Use the Mad Bomber to rescue his Province.

drb1200

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Re: Pagan Shrine
« Reply #2 on: June 13, 2010, 12:02:39 AM »
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That it does.

Offline disciple_drew

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Re: Pagan Shrine
« Reply #3 on: June 23, 2010, 06:21:15 AM »
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Pagan Shrine
type: Evil Fortress
Special Ability: May hold up to two Artifacts depicting idols.
Identifiers: None
Verse: 1kings 7:11

 :thumbup: I like it, but it does seem like another cards out there similiar to Solomon's Temple and Book of the Covenant.
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Offline Minister Polarius

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Re: Pagan Shrine
« Reply #4 on: June 23, 2010, 12:54:19 PM »
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Actually, I think the point is that this is the least original card idea since Haman's Horses or Two Thousand Demons.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

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Re: Pagan Shrine
« Reply #5 on: June 23, 2010, 01:25:17 PM »
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Since you asked...

"For pony" 2/2 Orange ENH
(Demon may retain as a weapon)
"Interrupt the battle, draw two cards, if played on a generic demon (Or richard) may play the next enhancement."



Persian Horses 2/2 Brown WC Enh
"Interrupt the battle, draw two cards, if madness is in play or you are fighting sparta play the next enhancement"
Not quite a ghost...but not quite not.

Offline TheJaylor

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Re: Pagan Shrine
« Reply #6 on: June 26, 2010, 06:16:51 PM »
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interesting but how does this relate to the Bible?

 


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