Strength in Weakness
3/3 Red Good Enhancement
"If used by a Hero with no Special Ability, Interrupt the battle and either draw three cards, play an Enhancement, or Discard all Evil Enhancements in play. Cannot be Interrupted."
Suffer the Little Children
2/2 Gold Good Enhancement, TC
"If used by a Hero with no Special Ability, all players draw a card and your Heroes of less than 5/* are protected from Discard this turn."
Live Coal
4/2 Green Good Enhancement
"If used by a Hero with no Special Ability, increase his numbers by 3/3. Hero gains Special Ability, 'Negate all Enhancements, Curses, and Characters except this one' permanently."
Turn the Other Cheek
2/2 White Good Enhancement, TC
"Place on a Hero with no Special Ability. You may Discard this card to add your Hero to battle when your opponent Discards your Hero in battle."
Faith of a Mustard Seed
3/3 Purple Good Enhancement
"Band your Hero with no Special Ability into Battle to Convert an Evil Character to Green or Discard a Demon regardless of Immunity."
Faithfulness of Seth
3/3 Blue Good Enhancement
-X=Number of opponent's Evil Briades-
"If used by a Genesis Hero with no Special Ability, interrupt the battle and Discard X cards from opponent's hand. If you did not Discard a Good card, Protect your Heroes from Discard abilities and end the battle."
Unto the Least of These
0/0 Multicolor Good Enhancement, TC
"Protect your Heroes with no Special Ability from Discard and Withdraw this turn. If no Lost Soul is rescued, opponent must draw a card or chose an Evil Character in his territory to Convert to Green."