Author Topic: Booster Draft Set  (Read 2550 times)

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Booster Draft Set
« on: July 10, 2015, 06:20:28 PM »
0
I've always loved Booster Draft, but, with the possible exception of the tins, Redemption doesn't really design stuff to draft well. I was thinking of designing a set that could be drafted well on it's own (as in you get N packs of this set and draft them rather than from several sets). This would partially be an experiment to see if it can be done.

First of all I'd do a little bit of tweaking to the standard Booster Draft rules, most importantly designing this with the idea that it would be played 2 player rather than just multiplayer.

Now there are several problems that need to be solved. First of all this will have to be a big set, which for me designing on my own is a challenge, and will make it significantly less likely that this will ever be done for real.

Secondly, to simplify and streamline the set I was thinking of not using Silver, Teal, Clay and Orange, since less Brigades mean more of each brigade I can include in the set.

Third, I need to figure out what each brigade does strategically, whether it's following what Redemption has been doing or not, I think the set would feel best if each brigade felt different.

Fourth, I need to figure out which themes to use, this one is fairly easy as I can just pick one or 2 for each brigade, but I could also try experimenting with some other ideas.

Finally, I'd have to figure out what power and complexity levels to put the set at. My initial thoughts would be below current power levels, and simplify the mechanics, similar to what was one with the I/J starter decks, except not as far.

It's an ambitious project, I'd guess the set would be around 300 cards at minimum. What do you think of this idea? Would people be interested in a set designed for Drafting? Any ideas for what could be done?
If you are reading this signature, thank a physicist.

Offline uthminister [BR]

  • Youth Minister
  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 2582
  • Jesus Loves Gamers!
    • -
    • South Central Region
Re: Booster Draft Set
« Reply #1 on: July 10, 2015, 06:38:38 PM »
0
I like the idea. I would think this idea would be more appropriate and needed when a few of the "booster" sets are getting ready to be out of print.

Offline Arrthoa

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 876
    • LFG
    • Southeast Region
Re: Booster Draft Set
« Reply #2 on: July 11, 2015, 12:18:27 PM »
0
Sounds good. I agree with the no silver, teal, clay, and orange as all, but maybe clay are support brigades and can't be solo. 300 sounds like too many cause then there would be a good amount of non useful cards.

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Booster Draft Set
« Reply #3 on: July 11, 2015, 12:41:19 PM »
0
Sounds good. I agree with the no silver, teal, clay, and orange as all, but maybe clay are support brigades and can't be solo. 300 sounds like too many cause then there would be a good amount of non useful cards.

I agree 300 sounds like a lot, but if I'm talking about only the 12 brigades (6 good and 6 evil) and no arts, fortresses, sites, souls or anything else like that, that means there's a grand total of 25 cards of each brigade (there can be a little more if some of those have more than one brigade), and I want diversity in the draft.

As for you reasoning, many of them won't be useful, I'm going to suggest that I (along with whoever I get to help me with the design) can make most cards useful in some way or another. Sure most of the cards won't be useful in a constructed deck in tournaments, but that's not what I'd be designing them for, I'd be designing them for drafting. One of my favorite things about draft is finding a card you'd normally dismiss as terrible suddenly becomes exactly what you need.
If you are reading this signature, thank a physicist.

Offline Isildur

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4775
  • Mr. Deacon
    • -
    • Southwest Region
Re: Booster Draft Set
« Reply #4 on: July 11, 2015, 03:52:50 PM »
0
Have you ever thought about making a Cube?
3 Prophets Packs ftw

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Booster Draft Set
« Reply #5 on: July 11, 2015, 04:06:13 PM »
0
Have you ever thought about making a Cube?

Not seriously, I've never done cube, so I'm not really too familiar with Cube. Secondly, I'm mostly interested in the actual creation of cards and the idea of doing one based around drafting sounds really fun.
If you are reading this signature, thank a physicist.

Offline Bdog

  • Trade Count: (0)
  • Jr. Member
  • **
  • Posts: 176
  • But what if...
    • -
    • North Central Region
Re: Booster Draft Set
« Reply #6 on: July 12, 2015, 08:13:11 AM »
0
If draft would become this in addition to the traditional packs, or replaced an out of print pack, then I'm all for it!

Offline Isildur

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4775
  • Mr. Deacon
    • -
    • Southwest Region
Re: Booster Draft Set
« Reply #7 on: July 12, 2015, 04:31:25 PM »
0
Not seriously, I've never done cube, so I'm not really too familiar with Cube. Secondly, I'm mostly interested in the actual creation of cards and the idea of doing one based around drafting sounds really fun.
The reason I suggested making a Cube is because having a 300 cards set made for drafting is a huge undertaking (man hours and funds) and probably won't happen. If you want something fun that you can do now you should check out making a Cube.
3 Prophets Packs ftw

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Booster Draft Set
« Reply #8 on: July 12, 2015, 04:51:45 PM »
0
Not seriously, I've never done cube, so I'm not really too familiar with Cube. Secondly, I'm mostly interested in the actual creation of cards and the idea of doing one based around drafting sounds really fun.
The reason I suggested making a Cube is because having a 300 cards set made for drafting is a huge undertaking (man hours and funds) and probably won't happen. If you want something fun that you can do now you should check out making a Cube.

I'm fairly sure it won't actually happen... to me though it sounds like lots of fun to design and if nothing else it could be a very interesting experiment in case Cactus ever does get into a situation where it could be a reality. I'm not just doing it because I want to do an interesting draft, I am also doing it because I love designing cards, and this gives me a somewhat different vantage point to come at card design while not having to concern myself as much with cards being "playable" or building around Redemption's entire history. Plus if it works out, I could see it being fun to play online (although at this point I don't actually play online personally) if other people are interested (and if there is a draft simulator).
If you are reading this signature, thank a physicist.

Offline kram1138

  • Trade Count: (0)
  • Full Member
  • ***
  • Posts: 431
    • -
    • North Central Region
Re: Booster Draft Set
« Reply #9 on: July 13, 2015, 11:11:35 AM »
0
(and if there is a draft simulator).

Lackey does indeed have the ability to do drafting.
postCount.Add(1);

Offline Legolas

  • Trade Count: (+10)
  • Full Member
  • ***
  • Posts: 329
  • Always willing to help! To God be the glory! Amen
    • -
    • Midwest Region
Re: Booster Draft Set
« Reply #10 on: July 19, 2015, 11:08:50 PM »
0
It sounds like a great idea! I might be able to help design cards though have no power whatsoever to make cactus game design do anything, but I think designing cards gives a further insight to what is going on in the bible

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Booster Draft Set
« Reply #11 on: July 19, 2015, 11:35:05 PM »
0
I'm not really focused right now on designing individual cards (although I have about 4 cards designed, but that was mostly because I just had some good ideas that I didn't want to risk forgetting). Right now I'm trying to get a good picture of how well each brigade is going to do different things, figure out which themes I'm going to use (I think I'm focused primarily on the Old Testament) and how to use them and finally figure out a Two Brigade character and enhancement for each combination of brigades in each alignment (not necessarily what they do, but who or what they are thematically).

My goal is to make a playable set that will make people have to make interesting choices and really fun to play. I'm imagining that players can do a draft with 6 packs (10 cards each for 60 total cards) or a Sealed Deck with 8 packs (for 80 cards).

I've already decided not to make any Dominants, Sites or Lost Souls (dominants are likely too powerful and Sites are annoying for access and could make the game less interesting by limiting battles and I don't think I'll need text Lost Souls for the draft).
If you are reading this signature, thank a physicist.

Offline Isildur

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4775
  • Mr. Deacon
    • -
    • Southwest Region
Re: Booster Draft Set
« Reply #12 on: July 20, 2015, 01:02:43 AM »
0
The oldest and biggest of the other TCG's that "shall not be named" designed a draft only set a couple years back. I believe the format for that set was 6 packs 15 cards each for a draft. Might be worth looking up for some ideas on what you might want to do.
3 Prophets Packs ftw

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal