Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Minister Polarius on May 29, 2011, 06:17:19 PM
-
Blasphemy
Evil Dominant
"Interrupt protection and Remove a card in a Discard Pile from the game."
-
Why interrupt protection?
-
So HSR can't stop it.
-
Isn't hsr a restrict?
-
I was thinking of something like this one the way home from Regs, but I imagined it as a territory class enhancement to avoid all the new anti-dom cards.