Author Topic: Babylonian Reprints  (Read 4202 times)

Offline Arrthoa

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Re: Babylonian Reprints
« Reply #25 on: April 27, 2013, 09:38:04 AM »
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I'm not sure how you run your Bab defense, but I do massive capture with Head of Gold and then have Charms and Captivity to capture three others.

Most people use the self capture for soul gen and without the self capture a majority of them would be useless in a way.
A Slave couldn't search for another Evil Character
Survivor would go strait to the discard pile after you used DoU
Cupbearer would be the same as A Slave

Offline jbeers285

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Re: Babylonian Reprints
« Reply #26 on: April 27, 2013, 09:46:38 AM »
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I understand babs are a capture based defense. What I am saying is that self capture may help u get the fort occuppied quickly.

Side cupbearer is CBN so that soul gen still works
JMM is a modern day prophet

Offline Minister Polarius

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Re: Babylonian Reprints
« Reply #27 on: April 27, 2013, 10:54:13 AM »
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Love the new headquarters! I'd just get rid of the identifier since the SA is what allows the captured characters to be placed there (put a "(limit 5)" in that part of the SA and put an "X=Number of cards here" identifier on). Per turn instead of per round, as that's always understood to mean your own turn for periodical ticks. You can get rid of the "except SoG" because they wouldn't be LS's anyway if they were in the Fort. Great example of more creativity than just power creeping!
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Jmbeers

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Re: Babylonian Reprints
« Reply #28 on: April 27, 2013, 12:01:08 PM »
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Agree with pol,

Headquarters is unique and valuable the way you have it.
The only reason people get lost in thought is because it's unfamiliar territory.

 


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