Author Topic: Babel!!!  (Read 1731 times)

Offline CJSports

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Babel!!!
« on: March 16, 2011, 05:58:50 PM »
0
EE
Multi-colored
x/x
x=number of human evil characters in play

Interrupt the battle and regardless of protection add all O.T. human evil characters in play to battle. Protect human characters from discard abilities on enhancements. Cannot be prevented by a hero. Cannot be interrupted by an enhancement.

Verse Same


I like this idea because it can be used as an easy block end game but not great at the beginning. I added the regardless of protection to get passed thaddeus.
« Last Edit: March 18, 2011, 08:19:49 PM by CJSports »
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Offline Noah

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Re: Babel!!!
« Reply #1 on: March 16, 2011, 06:04:38 PM »
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You could make it "Protect all evil cards in battle from discard for the remainder of battle. Cannot be nagated." so then it would protect from Grapes ;D
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Rawrlolsauce!

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Re: Babel!!!
« Reply #2 on: March 16, 2011, 06:22:29 PM »
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Way OP

Lamborghini_diablo

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Re: Babel!!!
« Reply #3 on: March 16, 2011, 06:26:42 PM »
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The protection is overkill.

Interrupt the battle and all fortresses to band in any number of evil humans from play and territory. Cannot be negated by an evil card.

Offline CJSports

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Re: Babel!!!
« Reply #4 on: March 17, 2011, 09:41:19 PM »
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Interrupt the battle and all fortresses to band in any number of evil humans from play and territory. Cannot be negated by an evil card.

This would be way UP'D. For one it can't be negated straight up or else simple things like TSA could stop it. This is supposed to be an easy block for all brigades. The protection is biblically referential. I think they should have some kind of protection.
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Offline The M

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Re: Babel!!!
« Reply #5 on: March 17, 2011, 09:45:18 PM »
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I've got the perfect idea:

Babel

Type: Evil Enh. • Brigade: Black • Ability: 1 / 3 • Class: None • Special Ability: All Evil Characters that holder chooses may enter battle. • Play As: Holder may band any number of Evil Characters into battle. • Identifiers: None • Verse: Genesis 11:4
Retired?

Offline Josh

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Re: Babel!!!
« Reply #6 on: March 18, 2011, 10:19:33 AM »
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Interrupt the battle and all fortresses to band in any number of evil humans from play and territory. Cannot be negated by an evil card.

This would be way UP'D. For one it can't be negated straight up or else simple things like TSA could stop it. This is supposed to be an easy block for all brigades. The protection is biblically referential. I think they should have some kind of protection.
So you want a multicolor interrupt the battle battle-winner that also protects evil characters and is CBN?  And offers numbers that will probably be better than other multicolor enhancemnts (X/X)?  Why not just go a step further and make a Dominant that does that, seeing as how your card will be a deck staple and completely OP?
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Offline stefferweffer

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Re: Babel!!!
« Reply #7 on: March 18, 2011, 01:06:48 PM »
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How about this?

Babel - Blue Site
If any player ever has 3 or more evil brigades in territory, they must discard all of their evil fortresses.
« Last Edit: March 18, 2011, 01:59:23 PM by stefferweffer »

Offline CJSports

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Re: Babel!!!
« Reply #8 on: March 18, 2011, 06:24:46 PM »
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Changed.
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