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Interrupt the battle and all fortresses to band in any number of evil humans from play and territory. Cannot be negated by an evil card.
Quote from: Lamborghini_diablo on March 16, 2011, 06:26:42 PMInterrupt the battle and all fortresses to band in any number of evil humans from play and territory. Cannot be negated by an evil card.This would be way UP'D. For one it can't be negated straight up or else simple things like TSA could stop it. This is supposed to be an easy block for all brigades. The protection is biblically referential. I think they should have some kind of protection.