Author Topic: Awesome Ideas by Sauce.  (Read 3417 times)

Warrior_Monk

  • Guest
  • Trade Count: (0)
Awesome Ideas by Sauce.
« on: February 28, 2011, 03:21:08 PM »
0
The Last Shall Be First
Artifact
All special abilities are inverted.
Identifier: only one can be in play at a time.

This is an awesome card which would allow Haman's Plot to rip three characters in play or set aside area, but then you'd have to discard HP.

Seriously though, if it was just abilities (*/*), it would actually be a pretty cool card. I'd love to see Tithe played on Benaiah. Or Angelic Guidance played on TSA/Captain. Worthless cards would be come useful.

Title Needed
Artifact
Good enhancements in play are protected from discard abilities.
Verse Needed

This would be a great starter deck card, and a much needed boost to some good offenses. I've probably posted it at least once before, but I really really want it printed.  :-*

(insert color) evil TC Enhancement
Place on a card. While this enhancement remains placed on that card, all players control it.


Cards that I thought of:
Stereotypical TexP T/C card...Except good.
2/2 TC red enhancement
Place on a N.T. fortress or Site in play or set-aside area. Negate that card's ability while this card remains placed on that card.
??

??
Artifact
All cards in battle are protected from all cards not in battle (except this card).
??
« Last Edit: March 19, 2011, 10:58:28 AM by Ring Wraith »

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #1 on: February 28, 2011, 03:24:16 PM »
+3
Another awesome idea by me:

0/0 Multi Color good enhancement
Territory Class
Holder may discard half his hand, rounded down, to interrupt the battle and play an enhancement.

Not sure if it works as worded, but I think you all know my intention.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Awesome Ideas by Sauce.
« Reply #2 on: February 28, 2011, 04:03:25 PM »
0
Oooooh... I like that one Sauce.

As for the first post, reversing (*/*) would be very cool... Job would be a straight up gangsta.

YES to the red tc card. That card is very much needed.
As a national champion, I support ReyZen deck pouches.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #3 on: February 28, 2011, 04:10:09 PM »
0
I forgot about Job. Might need to edit it to make him less powerful...

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Awesome Ideas by Sauce.
« Reply #4 on: February 28, 2011, 04:11:57 PM »
0
Oh I didn't read enhancements... pillar of a cloud is now crazy for fbtn. In fact, all the armor of gods now become 4/3... that could be a little much.
As a national champion, I support ReyZen deck pouches.

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Awesome Ideas by Sauce.
« Reply #5 on: February 28, 2011, 04:21:00 PM »
0
I like the first one.
I don't understand the purpose of the second one.
The third one seems random, I don't see how red is weak to any NT fortresses.
Fourth one seems like something not alot of people would use despite being multicolored (simmilar to the two Disciples ones).

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Awesome Ideas by Sauce.
« Reply #6 on: February 28, 2011, 04:32:47 PM »
0
Key words are "or site"

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #7 on: February 28, 2011, 04:35:35 PM »
0
Bringing back old school FBTN is a good thing. Really, it only increases them by one, and it makes Sword of the Spirit, Godspeed, and Striking Herod less powerful. Also, the opponent might benefit as well. It's very situational.

The second one is pretty much purposeless. It would be a great starter deck card though. Worded as-is though. If they changed the wording, it'd probably be useless.

Third one was red just because red is weak and everybody would splash red in if it had a way to stop the new sites. Fortresses just make sense too, but I had to make it NT, otherwise you could nuke protect forts. Gates would be nice to stop.

Fourth one is delicious. It essentially makes any card a TC card.

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Awesome Ideas by Sauce.
« Reply #8 on: February 28, 2011, 05:53:36 PM »
0
Third one was red just because red is weak and everybody would splash red in if it had a way to stop the new sites. Fortresses just make sense too, but I had to make it NT, otherwise you could nuke protect forts. Gates would be nice to stop.

Fourth one is delicious. It essentially makes any card a TC card.

I feel like giving red something that helps other brigades more than itself is counter intuitive, and even if people splash red it isn't really making red any stronger, it just creates more "staples".

I didn't think about using it that way, but I still don't think it would get used often.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #9 on: February 28, 2011, 06:07:41 PM »
0
Combos, man, combos. Sammy's Sac pre-battle?

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Awesome Ideas by Sauce.
« Reply #10 on: February 28, 2011, 06:39:36 PM »
0
Combos, man, combos. Sammy's Sac pre-battle?

it probably takes less cards just to use it in a battle with Angel of God (or whoever the protect from discard angel is).

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Awesome Ideas by Sauce.
« Reply #11 on: February 28, 2011, 07:10:47 PM »
0
Combos, man, combos. Sammy's Sac pre-battle?
How does that work? I actually didn't think that's how you wanted the card to work. As it is worded, I believe you would have to have a character in battle. You can't interrupt a battle that doesn't exist.
As a national champion, I support ReyZen deck pouches.

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #12 on: February 28, 2011, 07:12:26 PM »
0
You're not interrupting the battle. That wouldn't stop you from playing an enhancement.

I just added ITB in case you're desperate in battle.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Awesome Ideas by Sauce.
« Reply #13 on: February 28, 2011, 07:20:30 PM »
0
So you want the card to say this (I'm not nitpicking I'm curious as to how you want it to work).

Discard your hand (rounded down). You may interrupt the battle if one is happening. Play an enhancement.

Like that?
As a national champion, I support ReyZen deck pouches.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #14 on: February 28, 2011, 11:24:15 PM »
0
The and makes it two separate abilities. It's fine as is.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Awesome Ideas by Sauce.
« Reply #15 on: March 01, 2011, 11:19:44 PM »
0
No as you worded it you'd have to play it while a battle was happening.
As a national champion, I support ReyZen deck pouches.

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #16 on: March 02, 2011, 12:55:50 PM »
0
No you wouldn't. It doesn't say "interrupt the battle to play an enhancement". It says "interrupt the battle and play an enhancement". Having no battle doesn't stop you from playing an enhancement.

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Awesome Ideas by Sauce.
« Reply #17 on: March 02, 2011, 01:12:14 PM »
0
It's completely possible to use Reach with ET.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #18 on: March 17, 2011, 03:13:23 PM »
0
Another awesome card:

(insert color) evil TC Enhancement
Place on a card. While this enhancement remains placed on that card, all players control it.

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Awesome Ideas by Sauce.
« Reply #19 on: March 17, 2011, 03:18:25 PM »
0
Another awesome card:

(insert color) evil TC Enhancement
Place on a card. While this enhancement remains placed on that card, all players control it.
So much fun potential!
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Offline The M

  • Trade Count: (+15)
  • Hero Member
  • *****
  • Posts: 2216
  • FALCON PUNCH!
    • -
    • North Central Region
Re: Awesome Ideas by Sauce.
« Reply #20 on: March 17, 2011, 09:47:25 PM »
0
WoP becomes useless oh well.
Retired?

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #21 on: March 17, 2011, 10:49:47 PM »
0
Same thing as placing IoJ on it.

I like your thinking Sauce. Mostly because I know exactly what you're thinking about.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #22 on: March 18, 2011, 12:02:12 PM »
0
??
Artifact
All cards in battle are protected from all cards not in battle (except this card).
??
« Last Edit: March 19, 2011, 10:11:21 AM by Ring Wraith »

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Awesome Ideas by Sauce.
« Reply #23 on: March 19, 2011, 02:53:37 AM »
0
Thus, the artifact would protect the cards in battle from being targeted by the artifact.  INFINITE REDEEMED SOULS!!!
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Awesome Ideas by Sauce.
« Reply #24 on: March 19, 2011, 10:11:33 AM »
0
Fixed.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal