Author Topic: Heavenly Temple  (Read 1052 times)

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Heavenly Temple
« on: March 17, 2017, 05:10:43 PM »
0
Another card I made today.

Spoiler: Heavenly Temple (hover to show)

Spoiler: Sea of Glass (hover to show)

Thoughts?
« Last Edit: March 22, 2017, 01:06:57 PM by megamanlan »
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: God's Temple
« Reply #1 on: March 17, 2017, 05:19:05 PM »
+4
I would probably call it "Heavenly Temple" myself, but a cool idea.

I will share a little insight into something we as playtesters are trying to do. Instead of creating more restrict abilities that can be frustrating since it stops people from playing their cards, we prefer to create abilities that create a "benefit" or "punishment" when the opponent does something. Cards like Golden Cherubim and Priest of Zeus are two of the best examples--you draw, I get to search or you draw, I get to discard something. That way, the player is not stopped from using his cards, but he does have to weigh the pros and cons of using those cards or abilities.

So instead of restricting the playing of evil dominants, this might say "If opponent plays an evil dominant, you may discard an evil card in his territory" or something to that effect. Does that make sense?

That being said, this is not to say we'll never create more restrict abilities, but they will be few and far between because of the NPE (negative play experience) they often have the potential to create.

Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: God's Temple
« Reply #2 on: March 17, 2017, 05:35:06 PM »
0
I may actually change that (as the whole thing of the Temple being mentioned in part of judgement).

That said I completely get what your saying. =)
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline mr_awesome

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 37
    • Northeast Region
Re: God's Temple
« Reply #3 on: March 18, 2017, 10:06:31 AM »
0
I like the part with the dominants

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Heavenly Temple
« Reply #4 on: March 22, 2017, 01:07:22 PM »
0
Updated to Heavenly Temple and added Sea of Glass.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Heavenly Temple
« Reply #5 on: March 23, 2017, 02:41:07 PM »
0
It's currently what I'm done, besides a few corrections or updates to cards.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal