New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Quote from: Lamborghini_diablo on August 25, 2011, 02:01:18 PMSpeed is still the biggest problem. If one player is playing a fast deck, then his opponent needs a fast deck to stand a chance. It's a vicious cycle.I'm almost in agreement on this, except I actually think (just my opinion) that Dominants are the biggest problem. An unstoppable game changing card with absolutely no cost that can be played at any time in any deck. So yes, the first person to draw those cards will always have the advantage. Take dominants out of your/our decks (like most booster draft), and watch how much more fun the game becomes.Incidentally, what was the least amount of dominants in the top decks this year? (Serious question - I have not looked.) Is it even remotely possible for a non-dominant deck to compete?
Speed is still the biggest problem. If one player is playing a fast deck, then his opponent needs a fast deck to stand a chance. It's a vicious cycle.
You are kidding right? A fast defense would break the game. If Pharisees had more power, they would absolutely break the game. Their speed is balanced by their relative long game weakness.
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Quote from: Alex_Olijar on August 25, 2011, 02:32:54 PMYou are kidding right? A fast defense would break the game. If Pharisees had more power, they would absolutely break the game. Their speed is balanced by their relative long game weakness.I don't mean deck out in 4 turns. I just mean a few more drawing power to the slower defenses.
In my opinion, the BIGGEST problem in redemption is speed. You can have a giant defense, but if you don't draw faster than the opponents offense, you're sunk. I feel we need to focus primarly on shutting down mass drawing, as that turns the game into a race rather than the fun back and forth fights of old.
It would be interesting to play a test game, where someone uses a deck that took top 10 at nats, except you just ignore all draw abilities on cards for the game... See how well that deck does without drawing.
Quote from: Lamborghini_diablo on August 25, 2011, 05:00:05 PMIt would be interesting to play a test game, where someone uses a deck that took top 10 at nats, except you just ignore all draw abilities on cards for the game... See how well that deck does without drawing.Draw abilities? Or Abilities that add cards to my hand after the draw phase? Susanna is still a top notch troll for speed if you only take out drawing.
Quote from: Lamborghini_diablo on August 25, 2011, 05:00:05 PMIt would be interesting to play a test game, where someone uses a deck that took top 10 at nats, except you just ignore all draw abilities on cards for the game... See how well that deck does without drawing.What happens if I have Hur? You have to draw back up to 8...
It would just be a more drastic test to see how different the game is without speed.