Redemption will never make a hero that can bomb a hero in opponent's territory each attack, even at the cost of a card from hand.
The enhancement is ridiculously overpowered, especially in a side battle where you can almost certainly hit your opponent's characters in the main battle.
The enhancement should be Gold/Green, not Gold/Silver, if you are trying to represent the Passover.
The "Plague" identifier, while included on a few old Redemption cards, is not an identifier that the playtesters want to maintain.
Why does this hit characters and not evil characters?
Yea, I'm considering making a way to either be able to stop the Character effect or just self-destruct after battle.
I can make it EC's, but even so, why is having a card that is useful in side battles bad when majority of Silver cards aren't useful in side battles? (Not counting the new cards as I need to play with them more)
I'm representing the last plague of Egypt, which isn't Passover, it's the Death of all the Firstborn in Egypt, which was done by an ANGEL, and Moses states that God was sending his ANGEL OF DEATH (sometimes translated The Destroyer) for that. In that case, at best it could be Gold, but really it's a Silver card.
I don't think you understood what they were saying about "Plague". They want to limit that Identifer to only the 10 Plagues of Egypt from Exodus. Personally I disagree and think that Plague should be used for anything that scripture calls a "Plague" but in this case, this is one of the 10 Plagues of Egypt so that argument is invalid.
I can change it to EC's as honestly that makes more sense from the passage.