Author Topic: Some Lost Soul Ideas  (Read 1347 times)

Offline Arrthoa

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Some Lost Soul Ideas
« on: June 11, 2014, 11:43:38 AM »
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Lost Soul
May only be rescued by a lone warrior class human Hero. If rescued, opponent must discard a good card from hand..
II Timothy 3:6-7
Note: This soul's art work as the cloaked figure with the dagger so it makes since for it to be a wc hero only.

Lost Soul
Protected from rescue by human Heroes if held in a site. During each prep phase opponent may flip a coin. If heads this lost soul is removed from the site. If tails, opponent skips next draw phase.
II Timothy 2:26
Note: The art work has the soul running from a fortress. So the ability works and the coin ability is added to make it more interesting and is not op unless it is in a site

« Last Edit: June 11, 2014, 04:58:17 PM by Arrthoa »

Offline DJWeb

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Re: Some Lost Soul Ideas
« Reply #1 on: June 11, 2014, 01:22:37 PM »
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Interesting ideas. I think the first one would be too OP. Maybe try to make some other penalty unless rescued by a lone warrior class hero or just drop the lone part.

I see what you are trying to do with the second one, but I believe the way it is worded the opponent would flip a coin as soon as the lost soul is put in play and obviously not in a site. Maybe say that opponent can flip a coin each prep phase.

LukeChips

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Re: Some Lost Soul Ideas
« Reply #2 on: June 11, 2014, 01:24:00 PM »
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These are both very creative and insightful ideas! I think that the fist one is very powerful and if it were ever made, it would make the top cut in most decks. However I do not favor the second one because of the coin flipping, I used to play pokemon and I hated how most of the game was based on luck and not skill. Once again great cards!

Offline Arrthoa

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Re: Some Lost Soul Ideas
« Reply #3 on: June 11, 2014, 04:58:41 PM »
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updated

LukeChips

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Re: Some Lost Soul Ideas
« Reply #4 on: June 12, 2014, 05:19:52 PM »
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cool

 


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