So one concept of a new type of card that has been around awhile I think needs to come to some light, and that's battle grounds. The idea that when you enter battle you enter on your own battle ground that makes combinations far more powerful. In order to make this happen these cards would have to focus not on brigades but rather archtypes and especially identifier classes. So! Down below there is a list of the archtypes that I need to make battlegrounds for. Please suggest what they need to make them more successful, balanced, and fun! Thanks, KingLeo
1. Warrior
2. Prophet
3. Daniel Hero
4. Gospel Hero
5. Egyptian
6. Pharisees
7. Herods
8. Magicians
9. Angels
10.Babylonians
11.Demons
12.Israelite
13. Kings or Royality
14. Assassins
15. Musicians
16. Proverb card
17. Syrian
18.Assyrian
19. heretic
20. Assyrian
21. Think up your own haha.