Author Topic: Ahaz and Joshua (Redesign)  (Read 3683 times)

Offline Daniel the Creator

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Ahaz and Joshua (Redesign)
« on: December 31, 2019, 08:04:30 PM »
+4
Hey everyone, I'm back! Wanted to share a new design I've been working on.



« Last Edit: January 01, 2020, 10:17:46 AM by Daniel the Creator »

Offline thecoolguy

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Re: Ahaz, the Unfaithful (Redesign)
« Reply #1 on: December 31, 2019, 09:51:04 PM »
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Welcome back Daniel!!!!!! Ig I have gotten used to the format we have it looks weird to me 😆
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Offline SiLeNcEd_MaTrIx

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Re: Ahaz, the Unfaithful (Redesign)
« Reply #2 on: December 31, 2019, 10:31:02 PM »
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Glad your back!!  Trying to keep the game moving forward idk if this would be a good idea but it is cool!  MAybe a Redemption 2.0 design.
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Offline Daniel the Creator

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Re: Ahaz, the Unfaithful (Redesign)
« Reply #3 on: January 01, 2020, 10:23:34 AM »
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MAybe a Redemption 2.0 design.

 :D


Also just added Joshua, the Conquerer.

Offline Gabe

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Re: Ahaz and Joshua (Redesign)
« Reply #4 on: January 01, 2020, 11:22:08 AM »
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I like your blended borders and the fade you used in the brigade box for the 2 brigade Joshua. The later feels like it would be a really nice update to the game's current card design. The identifier box feels like a major improvement over the status quo.

A couple nitpicks - Ahaz should be a Judah, not Israel. Even with the WCC label Joshua still needs a reference.
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Offline 777Godspeed

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Re: Ahaz and Joshua (Redesign)
« Reply #5 on: January 01, 2020, 11:32:45 AM »
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The identifier box feels like a major improvement over the status quo.

I agree with Gabe here. The contrast makes it very easy to read and the box around it keeps you from skipping over it. The older you get the more important this becomes with fine print stuff...  ::)

Overall, a nice look that would not be hard to transition to from a players perspective. This is a fresh new look that doesn't try to reinvent the wheel for the Redemption card face.


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Mike
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Offline Gabe

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Re: Ahaz and Joshua (Redesign)
« Reply #6 on: January 01, 2020, 11:38:49 AM »
+3
I don't recall if I've said it elsewhere but I'm really excited to have Daniel back in the Redemption community!
Have you visited the Land of Redemption today?

Offline Reth

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Re: Ahaz and Joshua (Redesign)
« Reply #7 on: January 01, 2020, 05:37:28 PM »
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Yes! Welcome back also from my side. Design looks great to me - really good readability and the identifier accentuation is like I'd like to have it and as I already suggested a while ago! Awesome!

The only thing I wonder is whether contrast would be high enough to get everything symbolic at a glance during gameplay - even more if maybe lighting conditions might be bad/not so good?
What about other icons (like TC class)? Where should they be placed?

Offline Daniel the Creator

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Re: Ahaz and Joshua (Redesign)
« Reply #8 on: January 14, 2020, 09:03:32 PM »
+4
I don't recall if I've said it elsewhere but I'm really excited to have Daniel back in the Redemption community!

Thank you Gabe, that means a lot.

Got a cool black-border evil dominant! I think this is my favorite one so far.


Offline Gabe

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Re: Ahaz and Joshua (Redesign)
« Reply #9 on: January 14, 2020, 10:10:12 PM »
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That Mayhem is sick!!! I want one!  8)
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Offline thejambi

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Re: Ahaz and Joshua (Redesign)
« Reply #10 on: March 05, 2020, 12:06:53 AM »
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Hey, these are great! As always! Just thought I'd share, if you want to keep working on this sort of design - for cards with a long identifier text, like with "Holds", "Unity", "Taunt", or "X=" details, like these cards: https://thejambi.github.io/RedemptionCCGViewer/?GYXgdgpAzAgghnATgezAcgM4QEwAYMAucwwOAwgMbIDuOucARtAEKSwAmApgG7ICuiAJZgA5nQaDE7LNjIoAVnUYs2MRAgC2GTh iA, perhaps could consider splitting how the identifier is currently used out into two parts. I'm not sure what to call that second part, like the identifying ability details, but it feels like it would be nice to have it set apart from the "King of Israel" kind of identifiers.
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