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Except The Church can hold any and all enhancements from any player, so all they have to do is stock it with their own evil enhancements on their turn and they can block all they want on your turn.
The Church is way too much. Plop it down, attack with anyone, laugh at your opponent's utter inability to play Enhancements, and take your soul. Then just AotL, SoG/NJ, and you only need one real rescue (with, say, AoCP or Zeal). Gets even worse when you use stuff like Lifting the Curse or Abe's Kids preblock.
I am perfectly willing to remove the CBN from The Church if that would help. I put it on there to prevent weird scenarios, but I don't know of any that could happen if it was negated (since negation doesn't kick out contents) so I don't think it necessarily needs to be there.
I can't get behind the Church card, because it seems far too easy to break and would have to be very wordy to try to prevent that.
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-Apollos and The Church could get nasty. I suggest that he make you discard a good enhancement to make the opponent discard an evil enhancement, so there's at least some cost.-But yeah, I agree w/ others that The Church needs toning down somehow.-I also think it's funny that "The Church" can hold evil enhancements.
Also, you seem to have "Ax" misspelled all over the place. I would also recommend changing the title from Part 1 and Part 2 to Act 1 and Act 2