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Why would you want to stop your draw abilities? If you made it like the Hopper, where it goes in an opponents LOR LOB or it prevented all opponents, then it would be a good card.
Name them... all it really stops are the play next and draw cards and the set-asides. We all hate the set-asides, and making the play next's a little less powerful is just fine with me. The most powerful drawing abilities (hur and LaFS) can't be negated, so I feel like this is fairly balanced...
Or, Speed decks Die!!!!!! and Redemption players nationwide rejoice, a new national holiday is created in the honor of this card, Peace breaks out in the middle east, the entire world gives one big group hug.
or wander becomes a staple.
a bigger satple as in female nt typestaples