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I agree with having a "training" fort that would make characters warrior class. That would make strategy even better because then you have to figure out just what character you would want to add to your defense or offense. Maybe even have a fort that would allow you to set 1 character aside for 5 turns to add an additional brigade to them. There could be an identifier stating that only one character can be in the fort at a time.
Quote from: NWJosh on August 27, 2009, 02:05:57 PMI agree with having a "training" fort that would make characters warrior class. That would make strategy even better because then you have to figure out just what character you would want to add to your defense or offense. Maybe even have a fort that would allow you to set 1 character aside for 5 turns to add an additional brigade to them. There could be an identifier stating that only one character can be in the fort at a time.Training in Righteousness does not suffice already?
Perhaps the card should require that a hero with no special ability is placed in it to gain an ability...
Quote from: LukeSnyder on August 27, 2009, 03:22:19 PMPerhaps the card should require that a hero with no special ability is placed in it to gain an ability...That sounds so familar....Windows of Narrow LightType: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Protect your Heroes with no special ability from capture, conversion and removal from the game. • Identifiers: OT, Temple Item • Verse: I Kings 6:4 • Availability: Promotional cards (2008 Local Tournament)
well you could do the peter/john with no sa + windows+TGT thing
well then