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The Church of the Living GodReference: Matthew 16:18- And I tell you that you are Peter and on this Rock I will build My church.
Fort- Protect hero's and lost souls in territories from opponent's cards.
... you may convert this fortress to a hero and add it to battle, after battle convert it back to a fort. ...
My first instinct, looking at the amount of space for abilities on cities, is that the fort's ability will be too long. It'll have no room left for the hero. I could try and do a mockup in a bit, see if I'm wrong, but I think that it would need to be shorter.As another note, I would make this a clay specific thing, or a clay/purple thing. Having it be any brigade opens it up to be an O.T. support card, which I don't think is the intent. This seems like something that should be an N.T. deck's cool new toy.
Given that the church is the body of believers, would this not simply fit as a territory class Hero and not a Fortress/Hero?
Quote from: thecoolguy on September 10, 2019, 06:31:51 AMThe Church of the Living GodReference: Matthew 16:18- And I tell you that you are Peter and on this Rock I will build My church.Any card that has Matthew 16:18 as its reference must include the SA: Regardless of protection, discard Gates of Hell. Cannot be negated.
Fort-discard the gates of hell in set aside. protect heroes in territory and lost souls from evil cards. May conver to a hero to add to battlePurple/clay */12 Hero-negate an evil card. draw 1 for each hero in battle. Search reserve for a good convert. May band to a nt humanWhole card-cbn if The Holy Spirit is in play*=human heroes in battle. Enters play as fort, chose church when hero enters battle, genderless, symbolic