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It isn't very original. And no one would use it anyway, since both blue and green have enough negaters as it is.But other than that, love it!
Quote from: BubbleBoy on May 22, 2010, 08:45:10 PMIt isn't very original. And no one would use it anyway, since both blue and green have enough negaters as it is.But other than that, love it! Put it in purple or silver.
Good one though, and pretty dang accurate. Instead of enhancement, perhaps curse/poison?
I meant to make the good one Green/Blue, but I intentionally made the Evil one mono-colored and Negatable except by Reach or Zeal/Jordan Interrupted. Perhaps that would spawn greater diversity and make uber-broken OP combos more risky. You're in trouble playing SitC if your opponent sticks one in his SH, forgives and forgets it, and then you're out a deck.
Forgive and Forget4/2 Blue Good Enhancement"Negate and Remove an Evil Enhancement in play from the game. All players reveal hands and decks and remove all copies of that card. Any player may instead Discard two cards from hand. Cannot be Interrupted."Mocking2/4 Brown Evil Enhancement"Negate and Remove a Good Enhancement in play from the game. All players reveal hands and decks and remove all copies of that card. Cannot be Interrupted by a Purple or Teal card."