Record:
Rey C. - 5/2 Win
Andy F. - 5/1 Win
Josh K. - 5/2 Win
Jared S. - 3/2 Timeout Win
Mac M. - 4/2 Timeout Win
Shon S. 5/0 Win
Decklist: 50
Heroes: 9
Shepherds of Bethlehem
Susanna
Martha, the Diligent
Joanna, the Generous
Anna, the Widow
Zechariah, the Silent
Simon the Zealous
Legion of Angels
Guardians from Glory
Good Enhancements: 8
2x Magnificat
Hospitality in Bethany
Reassurance of Jesus
Nunc Dimittis
Convincing Miracle
An Angel Appears
Send the Helper
Evil Characters: 13
Conspiring Herodians
Herod's Executioner
Herod Philip II
2x Herod Antipas
2x Herod's Guard
Annas the Elder
Emphatic Incriminators
Temple Guard
Callous Conspirators
Pharisees
Fence Jumpers
Evil Enhancements: 6
Massacre of Innocents
Mask of Fear
Executioner's Sword
Herod's Treachery
Duplicity
Pilfer
Other: 8
Harvest Time
Burial
Herod's Temple
Temple Veil
Thirty Pieces of Silver
Golgotha
Reprimand//Repercussion
Lost Souls: 7
7x Meek O.T.
Reserve: 7
Stone Rolled Away
Futile Inquisition
Peter's Curse
Betraying Christ
Purloin
Thievery of Judas
Hurling Insults
Report:
Wednesday night Tyler asked a ton of people what they planned to draft the next day and the common consensus seemed to be force white and hope the rest of your pod is distracted by the shiny new silver or familiar purple. I decided to try this out and it worked great; after picking basically nothing but white in the first few packs I was starting to get passed solid white cards and was able to start first picking brigadeless support cards while letting my offense wheel and being able to do so is what carried the deck. Once I got to top table pretty much every opponent had a Harvest Time, Burial, or both and since they potentially counter each other, forcing your opponent to use theirs so you can respond with yours rather than the other way around seems critical in this format. Herod's Temple was an all-star by keeping me safe from choose the blocker, making Massacre a one-sided board wipe, etc. Fence Jumpers was surprisingly useful despite being one of two crimson cards in maindeck. I had characters of every defensive brigade but orange so no matter what my Antipas' were stealing from the opponent's reserve I could probably play it eventually. Overall my offense wasn't particularly busted and several of my opponents had much more synergy going on, but having so much defense allowed me to keep games going long enough to force rescues through attrition.