With this deck the real game plan is to get Music Leader and one of the searching evil characters out as early as possible. Once Music Leader is out I could usually get Justin Martyr out right away since he is the real Deck MVP. Blood of the Lamb is amazing, because its full ability is such a good swing in battles in my favor usually. My offense has few battle winners, because I usually could only really on negates since most evil characters I came against got first initiative. That being said, if I got to the end game and my opponent has run out of EEs, I took my lone heroes and attacked the defense with at least three negates each turn until my opponent needed to let me through. It worked pretty well, and the defense is banding brown to allow me time to build up a consistent offense to lay siege to the opponent with. Having Broken Covenant with Warning Against Rebellion is especially good since I could usually just get a draw 3 or discard a YWR. WAR was also usually an unexpected battle winner.
What I would change? I would lean much more into Martyrs because Asaph is just for intimidation (which he totally was), and Cheneniah isn't strong enough with the chump blocks that were going around and without a Joy stuck to him. My defense was also more of, "I have one copy when I would like two, like with Job's Wife, but I just can't get more," than, "this is the best I could think of." Ultimately the deck worked just fine, but there were several cards that I never got to use.