Author Topic: What if we drew 10 in the opening hand?  (Read 17442 times)

Offline Gabe

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Re: What if we drew 10 in the opening hand?
« Reply #25 on: June 19, 2015, 01:01:15 PM »
+5
The players in my area love Teams. For some reason they find intro prep extremely confusing. It doesn't add much benefit to the game. I'd rather eliminate it all together.
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Offline Professoralstad

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Re: What if we drew 10 in the opening hand?
« Reply #26 on: June 19, 2015, 01:10:14 PM »
+1
The players in my area love Teams. For some reason they find intro prep extremely confusing. It doesn't add much benefit to the game. I'd rather eliminate it all together.

This has been true in my area as well. The most frustrating thing about it for me is that Teams is probably only second to T2MP in terms of percentage of games that time out (again, only referring to my area specifically, but I'd bet that is true in a lot of areas as well). Adding a round of turns where no progress can be made toward the end goal, which in my experience can last up to 3-5 minutes because of all the things that can be done (as Josiah mentioned) only makes the time restriction worse.
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Offline Alex_Olijar

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Re: What if we drew 10 in the opening hand?
« Reply #27 on: June 19, 2015, 01:34:26 PM »
+1
Stop calling it an intro prep phase and start calling it "on the first turn, you can't make a rescue attempt or battle challenge". Confusion dissipates.

Offline YourMathTeacher

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Re: What if we drew 10 in the opening hand?
« Reply #28 on: June 19, 2015, 01:36:21 PM »
0
For some reason they find intro prep extremely confusing. It doesn't add much benefit to the game. I'd rather eliminate it all together.

Oh, well forget it then. I keep forgetting that things are different for my groups. Carry on.

Stop calling it an intro prep phase and start calling it "on the first turn, you can't make a rescue attempt or battle challenge". Confusion dissipates.

I am fine with this. But we are back to "one change at a time."
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Offline Gabe

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Re: What if we drew 10 in the opening hand?
« Reply #29 on: June 19, 2015, 01:38:12 PM »
+1
So, draw 10 in your opening hand. YAY! ;D
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kariusvega

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Re: What if we drew 10 in the opening hand?
« Reply #30 on: June 19, 2015, 01:54:45 PM »
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with 23 enhancements in starter deck i there is a probability of drawing nothing but enhancements turn 1 drawing 10 cards only makes it that much more detrimental after having to discard 2 cards turn 1 by turn two if you still have drawn no characters which can easily happen

Offline jbeers285

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Re: What if we drew 10 in the opening hand?
« Reply #31 on: June 19, 2015, 01:55:36 PM »
0
Deck building solves 10 enhancements and no characters in hand. Even in sealed I put that on deck building.  You can lead a horse to water but you can't make them drink. If it happened so many times then it could've happened so many more times with a mulligan.

A D10 on the other hand gives you a larger percentage of your deck in hand. Helping even the most enhancement heavy decks.
« Last Edit: June 19, 2015, 01:57:48 PM by jbeers285 »
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kariusvega

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Re: What if we drew 10 in the opening hand?
« Reply #32 on: June 19, 2015, 02:00:42 PM »
0
Deck building solves 10 enhancements and no characters in hand. Even in sealed I put that on deck building.  You can lead a horse to water but you can't make them drink. If it happened so many times then it could've happened so many more times with a mulligan.

A D10 on the other hand gives you a larger percentage of your deck in hand. Helping even the most enhancement heavy decks.

i'm really just imagining the situation of 10 cards in my hand, all enhancements, sealed category. 2 lost souls down, they have 3 and pass first turn to me.

i discard 2 and let them start their first turn where they draw 3 and have a 13 card hand where i have no block. fun?

most kids played sealed category at tn state. should be the best example of the game for them as the starter decks are the entry level

Offline The Guardian

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Re: What if we drew 10 in the opening hand?
« Reply #33 on: June 19, 2015, 02:03:21 PM »
+3
Let's keep this thread discussing the D10 please. A discussion on mulligans can be started in a new thread.

Thank you   8)

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Offline Red

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Re: What if we drew 10 in the opening hand?
« Reply #34 on: June 19, 2015, 02:05:21 PM »
0
I am not in a favor of a d10 rule or a TLG style mulligan. Far too much potential abuse.
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Offline jbeers285

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Re: What if we drew 10 in the opening hand?
« Reply #35 on: June 19, 2015, 02:08:21 PM »
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Deck building solves 10 enhancements and no characters in hand. Even in sealed I put that on deck building.  You can lead a horse to water but you can't make them drink. If it happened so many times then it could've happened so many more times with a mulligan.

A D10 on the other hand gives you a larger percentage of your deck in hand. Helping even the most enhancement heavy decks.

i'm really just imagining the situation of 10 cards in my hand, all enhancements, sealed category. 2 lost souls down, they have 3 and pass first turn to me.

i discard 2 and let them start their first turn where they draw 3 and have a 13 card hand where i have no block. fun?

most kids played sealed category at tn state. should be the best example of the game for them as the starter decks are the entry level

Again this is a deck building issue not an opening draw/mulligan issue

This will continue to happen in sealed not matter what you do.  If don't want this to happen to kids in your area teach them to cut enhancements for characters.
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Offline Gabe

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Re: What if we drew 10 in the opening hand?
« Reply #36 on: June 19, 2015, 02:10:19 PM »
+1
Posts that are off topic and discussing mulligans have been moved to their own topic. Please take your discussion of mulligans there.
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kariusvega

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Re: What if we drew 10 in the opening hand?
« Reply #37 on: June 19, 2015, 02:13:12 PM »
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Deck building solves 10 enhancements and no characters in hand. Even in sealed I put that on deck building.  You can lead a horse to water but you can't make them drink. If it happened so many times then it could've happened so many more times with a mulligan.

A D10 on the other hand gives you a larger percentage of your deck in hand. Helping even the most enhancement heavy decks.

i'm really just imagining the situation of 10 cards in my hand, all enhancements, sealed category. 2 lost souls down, they have 3 and pass first turn to me.

i discard 2 and let them start their first turn where they draw 3 and have a 13 card hand where i have no block. fun?

most kids played sealed category at tn state. should be the best example of the game for them as the starter decks are the entry level

Again this is a deck building issue not an opening draw/mulligan issue

This will continue to happen in sealed not matter what you do.  If don't want this to happen to kids in your area teach them to cut enhancements for characters.

i mean i'm really referring to anyone though there are people who have played redemption only a few times before that enter in a sealed category and can't play the game because they don't have characters turn 1 or turn 2. isn't that why created by Christ was printed? it's obviously not uncommon considering you are admitting it will continue to happen no matter what you do! it just feels unfair.

obviously i don't have that problem in t1 2p because of deck building strats which minimize the probability however sealed was the most played category at tn state. sealed is sealed that is the entry level to teach the game to any beginner playing- no draft or modifications made to those decks

Offline Alex_Olijar

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Re: What if we drew 10 in the opening hand?
« Reply #38 on: June 19, 2015, 02:32:28 PM »
+2
Sealed is not a category that should be considered whatsoever when we devise rules.

Offline Gabe

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Re: What if we drew 10 in the opening hand?
« Reply #39 on: June 19, 2015, 02:34:41 PM »
0
Sealed is not a category that should be considered whatsoever when we devise rules.

You mean like the way we treat T2? ;)
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Offline The Guardian

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Re: What if we drew 10 in the opening hand?
« Reply #40 on: June 19, 2015, 02:35:34 PM »
0
Sealed is not a category that should be considered whatsoever when we devise rules.

You mean like the way we treat T2? ;)

 :maul:
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kariusvega

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Re: What if we drew 10 in the opening hand?
« Reply #41 on: June 19, 2015, 02:40:04 PM »
0
sealed and starter decks are our constant

Offline YourMathTeacher

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Re: What if we drew 10 in the opening hand?
« Reply #42 on: June 19, 2015, 02:48:46 PM »
+1
You mean like the way we treat T2? ;)

What's T2? Is that one of those "constructed" categories?  ;)
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TheHobbit13

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Re: What if we drew 10 in the opening hand?
« Reply #43 on: June 19, 2015, 03:51:22 PM »
0
Let's draw five cards every turn too!

Offline EmJayBee83

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Re: What if we drew 10 in the opening hand?
« Reply #44 on: June 19, 2015, 03:56:22 PM »
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Let's draw five cards every turn too!
Now, you're talking!

Offline Gabe

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Re: What if we drew 10 in the opening hand?
« Reply #45 on: June 19, 2015, 03:58:46 PM »
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Let's draw five cards every turn too!

Most competitive players already do that and more.  ;)
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Offline Professoralstad

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Re: What if we drew 10 in the opening hand?
« Reply #46 on: June 19, 2015, 03:59:13 PM »
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Let's draw five cards every turn too!

Doesn't everyone use AutO to do just that anyway?

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Offline Eragon5

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Re: What if we drew 10 in the opening hand?
« Reply #47 on: June 19, 2015, 04:00:39 PM »
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Let's draw five cards every turn too!
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Offline jbeers285

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Re: What if we drew 10 in the opening hand?
« Reply #48 on: June 19, 2015, 07:52:12 PM »
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 I am interested in a count of who would like to try this versus who wouldn't.  Is there a global who wouldn't mind putting one up at the top of this thread?
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kariusvega

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Re: What if we drew 10 in the opening hand?
« Reply #49 on: June 19, 2015, 08:33:29 PM »
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i love ya man but i gotta say no to the 10 card opening hand. with an 8 card limit it seems punishing as it may force a player to discard cards turn one and may make their heroes/evil characters/territory vulnerable prematurely. just my opinion! i say stick with 8.

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