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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Game Play Variations => Topic started by: Gohanick on December 16, 2008, 11:20:28 PM

Title: Type X (exchange)
Post by: Gohanick on December 16, 2008, 11:20:28 PM
Deck Restrictions

50 card decks - 5 lost souls
No dominants
No sites or forts
Evil cards and Good cards must balance
Each side (good and evil) must consist of one color
Neutral cards (including lost souls) cannot be greater than 10
You are only allowed enhancements equal to the number of characters
all cards must have a special ability

Rules
When you face an opponent, you must give them your premade deck
You play with your opponent's deck and your opponent plays with your premade deck
First to 3 lost souls wins


So the question is... do you put low characters in to possibly make it easier for yourself or risk giving your opponent innitiative?
Title: Re: Type X (exchange)
Post by: Prof Underwood on December 17, 2008, 12:35:38 PM
I guess I don't really get this.

It seems to me that it wouldn't matter if I gave my opponent initiative.  If they are playing with a deck that I built for them, then none of the enhancements will be any good either, so it wouldn't matter.  So I should always put in the smallest heroes possible right?

Am I missing something?
Title: Re: Type X (exchange)
Post by: Gohanick on December 17, 2008, 01:32:21 PM
haha im not quite sure... it could depend on what bad enhancements your opponent is giving you to use.
it would be interesting to atleast try a game of this out... maybe on rts and just swap deck files.
Title: Re: Type X (exchange)
Post by: TheKarazyvicePresidentRR on December 17, 2008, 03:49:46 PM
I would just have a no heroes and no ecs.,,,
Title: Re: Type X (exchange)
Post by: Gohanick on December 18, 2008, 12:10:27 PM
^^^ that wouldn't fit into the deckbuilding requirements
Title: Re: Type X (exchange)
Post by: TheKarazyvicePresidentRR on December 18, 2008, 04:02:45 PM
How wouldn't it? Oh I missed that 'Enh=Characters'
Title: Re: Type X (exchange)
Post by: Tsavong Lah on December 18, 2008, 05:24:20 PM
You'd have to make a rule that states that you can only use one or two brigades, or that you have to have at least one enhancement for each hero in the same brigade as the hero, or something like that, to ensure that someone can actually play the deck.
Title: Re: Type X (exchange)
Post by: Gohanick on December 19, 2008, 03:37:33 PM
gahhh are you people even reading the first post? It also states that each side only consists of one brigade.
Title: Re: Type X (exchange)
Post by: TheKarazyvicePresidentRR on December 19, 2008, 03:49:49 PM
How about cards with No s.a. only? it'd make it more fun.
Title: Re: Type X (exchange)
Post by: Gohanick on December 19, 2008, 09:24:30 PM
I think it would get quite boring and all offenses would consist of red
Title: Re: Type X (exchange)
Post by: TheKarazyvicePresidentRR on December 19, 2008, 11:10:16 PM
O_o why? Red has ALOT of No s.a. high peoples.
Title: Re: Type X (exchange)
Post by: lightningninja on December 20, 2008, 01:48:20 AM
Okay, here's you deck. *hands deck*

http://www.cactusgamedesign.com/message_boards/index.php?topic=13645.0 (http://www.cactusgamedesign.com/message_boards/index.php?topic=13645.0) XD
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