Author Topic: Type Seven  (Read 4455 times)

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Type Seven
« on: December 29, 2011, 05:35:50 PM »
+4
This isn't really meant to be a serious type variation, but I think it would be very fun from a deckbuilding standpoint. What if we took the "rule of sevens" and made it a rule? Every deck would need to have exactly:

7 LS's
7 Heroes
7 Evil Characters
7 Good Enhancements
7 Evil Enhancements
7 Artifacts, Covenants, Curses, Fortresses, and Sites
7 Dominants
1 Hopper (an oddball card that won't fit anywhere else and brings the total up to an even 50)

It would be interesting to see the choices that go into deck building. Do you go with a strat that uses a lot of Fortresses so you don't have "wasted" Site slots? Do you forgo the use of Fortresses and try sitelock? Do you use a brigade with a lot of DAE's so you can gorge offense or defense at the expense of the other? Do you run Isaiah or Ezekiel to maximize utility? What do you think?
« Last Edit: December 29, 2011, 05:45:14 PM by Minister Polarius »
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Chronic Apathy

  • Guest
  • Trade Count: (0)
Re: Type Seven
« Reply #1 on: December 29, 2011, 05:39:42 PM »
0
The big thing you'll see from this game type is a lot of people using Israelite Kings to maximize the sites. What I would probably do is add fortresses and sites to the artifacts tab, putting the deck size to 49. I think you'll see a lot more strategy in choices, and thus, more variety. Beyond that, I actually love the idea.

Offline cookie monster

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 560
  • cookies! Nom Nom Nom
    • -
    • North Central Region
Re: Type Seven
« Reply #2 on: December 29, 2011, 05:43:57 PM »
0
This sounds likea very good idea. I will have to try this :o
Yo dog, sup in da hood! Cookie monsta is in da house.

Offline Red

  • Tournament Host
  • Trade Count: (+2)
  • *****
  • Posts: 4791
  • It takes time to build the boat.
    • LFG
    • Southeast Region
Re: Type Seven
« Reply #3 on: December 29, 2011, 06:21:23 PM »
0
This could stop speed. It would just make isearealite kings the best...
Ironman 2016 and 2018 Winner.
3rd T1-2P 2018, 3rd T2-2P 2019
I survived the Flood twice.

Offline Red Wing

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 2379
  • Set rotation shill
    • -
    • North Central Region
Re: Type Seven
« Reply #4 on: December 29, 2011, 08:35:55 PM »
0
This isn't really meant to be a serious type variation, but I think it would be very fun from a deckbuilding standpoint. What if we took the "rule of sevens" and made it a rule? Every deck would need to have exactly:

7 LS's
7 Heroes
7 Evil Characters
7 Good Enhancements
7 Evil Enhancements
7 Artifacts, Covenants, Curses, Fortresses, and Sites
7 Dominants
1 Hopper (an oddball card that won't fit anywhere else and brings the total up to an even 50)

It would be interesting to see the choices that go into deck building. Do you go with a strat that uses a lot of Fortresses so you don't have "wasted" Site slots? Do you forgo the use of Fortresses and try sitelock? Do you use a brigade with a lot of DAE's so you can gorge offense or defense at the expense of the other? Do you run Isaiah or Ezekiel to maximize utility? What do you think?
Interesting idea. I like it. However, Israelite Kings would be really good along with small(er) offenses like Isaiah.
Kansas City Discord: discord.gg/2ypYg6m

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: Type Seven
« Reply #5 on: December 29, 2011, 10:06:58 PM »
+1
Why not just take it a step further and say 14 offensive cards and 14 defensive cards?  That way players can try strats that work best when they don't stick to the 7/7 ratio (FBTNB, demons, Disciples, etc). 

I suppose that ruins the "purity" of a game variant called "Type Seven" though  :(

Oh, and I love this idea.  + 1
If creation sings Your praises so will I
If You gave Your life to love them so will I

Chronic Apathy

  • Guest
  • Trade Count: (0)
Re: Type Seven
« Reply #6 on: December 29, 2011, 10:15:48 PM »
0
I imagine the main reason would be because that still allows people to make more character-based offenses and defenses. Forcing balance between characters and enhancements isn't a bad thing. Additionally, that makes it more like T2.

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Type Seven
« Reply #7 on: December 30, 2011, 10:26:34 AM »
0
I would prefer it to be the "Deck of 8's" to make a nice 56-card deck.

8 LS's (including Hopper)
8 Heroes
8 Evil Characters
8 Good Enhancements
8 Evil Enhancements
8 Artifacts, Covenants, Curses, Fortresses, and Sites
8 Dominants

Offline STAMP

  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 5014
  • Redemption brings Freedom
    • -
    • Northwest Region
Re: Type Seven
« Reply #8 on: December 30, 2011, 10:44:18 AM »
+2
I would prefer it to be the "Deck of 8's" to make a nice 56-card deck.

8 LS's (including Hopper)
8 Heroes
8 Evil Characters
8 Good Enhancements
8 Evil Enhancements
8 Artifacts, Covenants, Curses, Fortresses, and Sites
8 Dominants

Now that's just Crazy!
Final ANB errata: Return player to game.

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: Type Seven
« Reply #9 on: December 30, 2011, 10:29:53 PM »
0
All right, I've made a Type Seven deck.  I've also created a Hamachi network for it.

Name - Type 7
Password - seven

I would like to play a few games, just to see how it goes.  If I'm on Hamachi, shoot me a PM.
If creation sings Your praises so will I
If You gave Your life to love them so will I

Offline MattsterNinja

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 62
  • ????
    • -
    • North Central Region
Re: Type Seven
« Reply #10 on: December 30, 2011, 11:08:58 PM »
0
I would prefer it to be the "Deck of 8's" to make a nice 56-card deck.

8 LS's (including Hopper)
8 Heroes
8 Evil Characters
8 Good Enhancements
8 Evil Enhancements
8 Artifacts, Covenants, Curses, Fortresses, and Sites
8 Dominants

Now that's just Crazy!
Well, its a good idea. If you wanted to use it in a tournament. You could!!!
Im a ninja it says so

Offline cookie monster

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 560
  • cookies! Nom Nom Nom
    • -
    • North Central Region
Re: Type Seven
« Reply #11 on: December 31, 2011, 02:22:25 PM »
0
I think type 7 would be better for a tournament category myself.
Yo dog, sup in da hood! Cookie monsta is in da house.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal