New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
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Sounds a bit like how Rob originally thought of Redemption. I like it, but how much would it change the game?
So it's like dungeon duel monsters? With Dice? In America....?
Would every character have random numbers?
Quote from: 3-Liner And Bags Of Chips on November 04, 2010, 08:52:58 PMSo it's like dungeon duel monsters? With Dice? In America....?not funny.edit: and no, it's nothing like dungeon dice monsters. except the involvment of the dice themselves
Quote from: New Raven BR on November 04, 2010, 08:57:40 PMQuote from: 3-Liner And Bags Of Chips on November 04, 2010, 08:52:58 PMSo it's like dungeon duel monsters? With Dice? In America....?not funny.edit: and no, it's nothing like dungeon dice monsters. except the involvment of the dice themselvesYou don't have to be harsh. But it seems like a good idea at first but then once it comes down to it. The only difference it would have on the game is the initiative problem. Nothing else would change
Quote from: 3-Liner And Bags Of Chips on November 04, 2010, 10:26:54 PMQuote from: New Raven BR on November 04, 2010, 08:57:40 PMQuote from: 3-Liner And Bags Of Chips on November 04, 2010, 08:52:58 PMSo it's like dungeon duel monsters? With Dice? In America....?not funny.edit: and no, it's nothing like dungeon dice monsters. except the involvment of the dice themselvesYou don't have to be harsh. But it seems like a good idea at first but then once it comes down to it. The only difference it would have on the game is the initiative problem. Nothing else would changeinitiative wouldn't be a problem,Lamb suggested 2 dice for offense and 2 dice for defense which means from 2-12 would be the numbers and not 1-6.and i didn't mean to be harsh
Hey! I got a 1/1 Michael! Sweet!Hey! I got a 12/12 James son of Alphaeus!Hey! I got an Eleazar's Sword!
Since this type is named after me (Type RR )I would roll a 1/1 fbtn Paul. Anyways, so it's just like Redemption but with dice, Mr. Duke Devlin?
unless you're good at rigging dice rolls.
Seriously though, I don't see any benefit to this besides randomized numbers and major-ly increased luck. You could lose just because your opp rolled a 12/12 Job or a 2/2 Thomas and you rolled all low or high numbers. It removes any strategy from hero choices and enhancement choices unless you're good at rigging dice rolls.
We could do special abilities too. Just create a table, and roll on that. Although it'd be better with the custom heroes. Then we could act out what we were doing, as we roll to attack...wait..