Author Topic: Wildcard  (Read 11896 times)

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Wildcard
« Reply #25 on: September 21, 2009, 11:32:45 AM »
0
Love the idea, you and me should try it out sometime
Not quite a ghost...but not quite not.

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Wildcard
« Reply #26 on: September 21, 2009, 11:36:00 AM »
0
I'm totally trying this idea.  Love it Lambo!

Offline D-man

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 961
Re: Wildcard
« Reply #27 on: September 23, 2009, 05:21:01 PM »
0
I like the idea a lot as well.

I don't quite understand how dominant wildcards would be less broken than dedicated wildcards.  Since there are 12 dominants (GotL, HT, Doubt, Mayhem, Grapes, GoYS, SoG, AoTL, CM, Burial, DoN, FA, tell me if I missed any), my 50 card deck could be almost 1/4 wildcards.  Plus, I could use the dominants as dominants and not wildcards.

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: Wildcard
« Reply #28 on: September 23, 2009, 05:36:00 PM »
0
I like the idea a lot as well.

I don't quite understand how dominant wildcards would be less broken than dedicated wildcards.  Since there are 12 dominants (GotL, HT, Doubt, Mayhem, Grapes, GoYS, SoG, AoTL, CM, Burial, DoN, FA, tell me if I missed any), my 50 card deck could be almost 1/4 wildcards.  Plus, I could use the dominants as dominants and not wildcards.

Ummm....New Jerusalem?
Press 1 for more options.

Offline lightningninja

  • Trade Count: (+19)
  • Hero Member
  • *****
  • Posts: 5397
  • I'm Watchful Servant, and I'm broken.
Re: Wildcard
« Reply #29 on: September 23, 2009, 08:33:39 PM »
0
Love the idea! I'll probably be trying this at some of Bryon's tourneys over the year. But great concept.
As a national champion, I support ReyZen deck pouches.

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Wildcard
« Reply #30 on: September 23, 2009, 10:27:15 PM »
0
I'm up for testing this out with someone.

Question, if you put a Wildcard facedown in the artifact pile, do you have to decide which artifact it is right away or can you decide later on when you want to activate it? Can it be a Covenant or a Curse if you want?
« Last Edit: September 23, 2009, 10:30:09 PM by The Guardian »
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: Wildcard
« Reply #31 on: September 23, 2009, 10:45:38 PM »
0
I'd say the instant a card leaves your hand and goes anywhere on the table, you must decide what it is, even if it goes face down. If it is facedown, you just announce what it is when you flip it up. Yes I realize you could change your mind and get away with it, but, as soon as that card is revealed, it sticks.

The ONLY case where a wildcard would not be decided when it leaves your hand or deck, is if it is immediately discarded from say, Confusion.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal