Author Topic: Shared LoB  (Read 4402 times)

Warrior_Monk

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Shared LoB
« on: July 02, 2012, 04:26:18 PM »
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Pretty self explanatory. Any lost souls drawn goes into one shared Land of Bondage. It's really quite pointless with a lot of cards like Hopper (it'd basically be a lost soul that doesn't count towards deck requirements) and Revealer, and I'm not particularly sure how it'd work with Sites. I do think it'd bring an interesting twist. Perhaps say that normally drawn souls are shared, but generated souls go into a specific LoB?

Offline Minion of Jesus

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Re: Shared LoB
« Reply #1 on: July 02, 2012, 05:00:37 PM »
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So then you are rescuing your lost souls as well as you opponent's? Odd. That would do strange things to the SoG errata (must rescue an opponents soul).
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Warrior_Monk

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Re: Shared LoB
« Reply #2 on: July 02, 2012, 05:54:25 PM »
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So then you are rescuing your lost souls as well as you opponent's? Odd. That would do strange things to the SoG errata (must rescue an opponents soul).
Take away the errata. Cards are always better if played out how they read.

Offline wmd1999

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Re: Shared LoB
« Reply #3 on: July 02, 2012, 05:59:29 PM »
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Like lampy (stupid errata)
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Chris

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Re: Shared LoB
« Reply #4 on: July 02, 2012, 06:06:23 PM »
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Like lampy (stupid errata)

What errata?

Offline wmd1999

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Re: Shared LoB
« Reply #5 on: July 02, 2012, 06:13:20 PM »
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wait, I think it was a ruling. That it doesn't protect from mayhem. my bad.
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Offline megamanlan

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Re: Shared LoB
« Reply #6 on: July 02, 2012, 06:54:24 PM »
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So then you are rescuing your lost souls as well as you opponent's? Odd. That would do strange things to the SoG errata (must rescue an opponents soul).

That wasn't a errata, that was a game rule that you cannot rescue your own Lost Souls no matter what.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Redoubter

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Re: Shared LoB
« Reply #7 on: July 02, 2012, 06:57:27 PM »
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wait, I think it was a ruling. That it doesn't protect from mayhem. my bad.

The ruling was not specific to Lampstand, but all cards that reference "not in battle".  "Not in battle" does not include hand, deck, or discard, which means that Lampstand no longer protects those locations.  If you want to know why the ruling was made, just look at Angry Mob, but if you're wondering why the specific cards weren't fixed instead, well that's a discussion for another day.

Offline megamanlan

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Re: Shared LoB
« Reply #8 on: July 02, 2012, 06:59:40 PM »
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wait, I think it was a ruling. That it doesn't protect from mayhem. my bad.

The ruling was not specific to Lampstand, but all cards that reference "not in battle".  "Not in battle" does not include hand, deck, or discard, which means that Lampstand no longer protects those locations.  If you want to know why the ruling was made, just look at Angry Mob, but if you're wondering why the specific cards weren't fixed instead, well that's a discussion for another day.

Agree there, even if I don't like the ruling.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Warrior_Monk

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Re: Shared LoB
« Reply #9 on: July 02, 2012, 07:01:15 PM »
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This thread is turning into a fat posh man who's been out in the sun.

It's one big tangent.

Offline megamanlan

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Re: Shared LoB
« Reply #10 on: July 02, 2012, 07:05:08 PM »
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...I'm not sure if I should respond to that...

but I like this idea, it makes the ruling worth nothing and takes out annoyances of LS drought.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Master Q

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Re: Shared LoB
« Reply #11 on: July 02, 2012, 07:49:04 PM »
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So everyone would play speed since there will always be LSs? Not a fan.
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Warrior_Monk

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Re: Shared LoB
« Reply #12 on: July 02, 2012, 07:59:03 PM »
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So everyone would play speed since there will always be LSs? Not a fan.
I realized that small problem after I posted it. I had originally thought pooling it would stop soul drought from being a problem, and also increase defense because it's essentially a counter strike. Only one lost soul on the table to begin with? No problem. In the end, probably not going to work well.

Offline Soundman2

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Re: Shared LoB
« Reply #13 on: July 02, 2012, 09:55:39 PM »
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Did this all the time when I first stared playing.  Its fun almost always have a soul
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Offline megamanlan

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Re: Shared LoB
« Reply #14 on: July 02, 2012, 09:59:55 PM »
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Ah, the mistakes noobies make... I used to think that I could go to battle like you did in Yugioh, Each hero can go to battle once, which made me think that Servant Girl was awesome!
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Red Wing

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Re: Shared LoB
« Reply #15 on: July 02, 2012, 10:30:29 PM »
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So everyone would play speed
How exactly would that change things? ;)
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Chris

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Re: Shared LoB
« Reply #16 on: July 02, 2012, 11:40:59 PM »
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First, all the best speed decks include plenty of soul generation, so soul drought isn't as much of an issue as you might think. Plus, anyone who's played multi knows that playing speed doesn't guarantee souls will be available.  ::)

I really like this idea, however, it needs some tweaking, specifically with the way sites would interact with it. I think the idea might be more fun in multi than in regular 2P, and that's an area I'd like to see it explored in.

Offline Professoralstad

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Re: Re: Shared LoB
« Reply #17 on: July 02, 2012, 11:58:03 PM »
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Did this all the time when I first stared playing.  Its fun almost always have a soul

Yeah we did. Good times.

Though it wasn't a mistake, it was actually an optional rule from the original players guidebook.

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Offline megamanlan

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Re: Shared LoB
« Reply #18 on: July 03, 2012, 05:28:05 AM »
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That's interesting, I didn't know that...
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Minion of Jesus

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Re: Shared LoB
« Reply #19 on: July 03, 2012, 08:18:53 AM »
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Do you mean the first edition rulebook?
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