Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Game Play Variations => Topic started by: Gohanick on February 04, 2009, 11:54:20 PM

Title: J type (Juggernaut)
Post by: Gohanick on February 04, 2009, 11:54:20 PM
Deck Requirements: min 200 cards

Follows type 2 lost soul distribution.

Multiple cards allowed such as type 2

No need to balance good and evil

Hand Size increased to 16 cards

Draw 7 cards per turn

Defender's Discretion (defender chooses which lost soul will be rescued before battle starts, however if anything happens to that soul another one isn't replaced)

10 lost souls needed to win
Title: Re: J type (Juggernaut)
Post by: New Raven BR on February 04, 2009, 11:55:03 PM
i don't like the sound of that
Title: Re: J type (Juggernaut)
Post by: TheKarazyvicePresidentRR on February 05, 2009, 04:31:05 AM
I DO :D

so 5 card limits of each?
Title: Re: J type (Juggernaut)
Post by: lightningninja on February 05, 2009, 04:19:18 PM
I. Love. This. Idea. My 500 card deck will shine!

Even if the only person I play is RR...  ;D
Title: Re: J type (Juggernaut)
Post by: DaClock on February 05, 2009, 09:01:37 PM
O. M. G(oodness). This sounds amazing. Have you ever played it?
Title: Re: J type (Juggernaut)
Post by: 777Godspeed on February 05, 2009, 09:20:12 PM
I think Juggernaut is an understatement, but a good start.   ;D  this sounds like a blast.



Godspeed,
Mike
Title: Re: J type (Juggernaut)
Post by: EmJayBee83 on February 05, 2009, 10:02:19 PM
10 lost souls needed to win
Or making your opponent give up because he lacks the arm strength to continue shuffling.

I make an RA with Abel.

Block with Prince

Ship to Cyprus.  Band in Hur

Dang.  <shuffle shuffle shuffle>

Use Plague of Frogs.

Dang <shuffle shuffle shuffle> Use Unknown Nation. Get out Gomer band to Falling Angel band to Leviathan<shuffle shuffle shuffle>

Use David's Music

Dang <shuffle shuffle shuffle>

Use Two Bears. Shuffle in Gomer.

Dang <shuffle shuffle shuffle>

ANB.
Title: Re: J type (Juggernaut)
Post by: Lamborghini_diablo on February 05, 2009, 10:15:52 PM
Count me in! I Loves me some big decks. (See siggy)
Title: Re: J type (Juggernaut)
Post by: Warrior_Monk on February 06, 2009, 10:38:25 AM
it was hillerious though cause thats exactly how i feel when somthing like that happens to me ROFL! XD 
FYI it's spelled  "Hilarious". and fixed cause you don't need that many forms of telling everyone that your laughing
if we were to correct all of the musicain's spelling errors the world would explode

"My opponent is using green... HELP ME!!!!!!!!"

I think the draw seven cards is a little overkill... maybe 5?
Title: Re: J type (Juggernaut)
Post by: Wanderer on February 06, 2009, 11:31:53 AM
You would be holding 23 cards at once at min.Plus any drawing abilities.Hand size maybe 12?
Deck Requirements: min 200 cards

Follows type 2 lost soul distribution.

Multiple cards allowed such as type 2

No need to balance good and evil

Hand Size increased to 16 cards

Draw 7 cards per turn

Defender's Discretion (defender chooses which lost soul will be rescued before battle starts, however if anything happens to that soul another one isn't replaced)

10 lost souls needed to win
Title: Re: J type (Juggernaut)
Post by: Rawrlolsauce! on February 06, 2009, 12:23:28 PM
Interesting idea. The title of this alone has made me think of another variation...

Off to fine tune it!
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