Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Game Play Variations => Topic started by: Gohanick on February 04, 2009, 11:54:20 PM
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Deck Requirements: min 200 cards
Follows type 2 lost soul distribution.
Multiple cards allowed such as type 2
No need to balance good and evil
Hand Size increased to 16 cards
Draw 7 cards per turn
Defender's Discretion (defender chooses which lost soul will be rescued before battle starts, however if anything happens to that soul another one isn't replaced)
10 lost souls needed to win
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i don't like the sound of that
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I DO :D
so 5 card limits of each?
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I. Love. This. Idea. My 500 card deck will shine!
Even if the only person I play is RR... ;D
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O. M. G(oodness). This sounds amazing. Have you ever played it?
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I think Juggernaut is an understatement, but a good start. ;D this sounds like a blast.
Godspeed,
Mike
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10 lost souls needed to win
Or making your opponent give up because he lacks the arm strength to continue shuffling.
I make an RA with Abel.
Block with Prince
Ship to Cyprus. Band in Hur
Dang. <shuffle shuffle shuffle>
Use Plague of Frogs.
Dang <shuffle shuffle shuffle> Use Unknown Nation. Get out Gomer band to Falling Angel band to Leviathan<shuffle shuffle shuffle>
Use David's Music
Dang <shuffle shuffle shuffle>
Use Two Bears. Shuffle in Gomer.
Dang <shuffle shuffle shuffle>
ANB.
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Count me in! I Loves me some big decks. (See siggy)
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it was hillerious though cause thats exactly how i feel when somthing like that happens to me ROFL! XD
FYI it's spelled "Hilarious". and fixed cause you don't need that many forms of telling everyone that your laughing
if we were to correct all of the musicain's spelling errors the world would explode
"My opponent is using green... HELP ME!!!!!!!!"
I think the draw seven cards is a little overkill... maybe 5?
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You would be holding 23 cards at once at min.Plus any drawing abilities.Hand size maybe 12?
Deck Requirements: min 200 cards
Follows type 2 lost soul distribution.
Multiple cards allowed such as type 2
No need to balance good and evil
Hand Size increased to 16 cards
Draw 7 cards per turn
Defender's Discretion (defender chooses which lost soul will be rescued before battle starts, however if anything happens to that soul another one isn't replaced)
10 lost souls needed to win
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Interesting idea. The title of this alone has made me think of another variation...
Off to fine tune it!