New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Quote from: Prof Underwood on April 05, 2016, 11:04:52 PMOK, so I just tried this with my daughter recently and we had fun.We used:4 GC4 GE4 EC4 EE4 LS4 others (sites, forts, arts, covs, curses, hopper LS)0 doms (and no 2/3-liner)We played to 3 LSs for victory, and because the games were short we were able to play many times. I was surprised and pleased how similar the feel was to regular redemption. The games were all close (1 LS differential). Every game one player decked out on the final turn, so basically all the cards got used in each game. There were some fun battles, and some interesting twists. Overall it was just a great experience.How many cards did you draw?
OK, so I just tried this with my daughter recently and we had fun.We used:4 GC4 GE4 EC4 EE4 LS4 others (sites, forts, arts, covs, curses, hopper LS)0 doms (and no 2/3-liner)We played to 3 LSs for victory, and because the games were short we were able to play many times. I was surprised and pleased how similar the feel was to regular redemption. The games were all close (1 LS differential). Every game one player decked out on the final turn, so basically all the cards got used in each game. There were some fun battles, and some interesting twists. Overall it was just a great experience.
So this may become the next new thing we play test in Three Lions events. So let me lay out what I have gleaned so far from this thread along with some additions just for my sake to think it all the way through...Redemption Type-3 Prototype Rule SetEach of your three unique decks must contain:4 Good Characters4 Good Enhancements4 Evil Characters4 Evil Enhancements4 Lost Souls (Excludes 2 and 3 Liner Lost Souls)4 Others (Includes Sites, Fortresses, Artifacts, Covenants, Curses, and the Hopper Lost Soul)0 DominantsDraw 2 cards per turn.Rescue 3 Lost Souls to win.Souls may not be placed into sites.Best 2 of 3 with three different decks.One hour to complete your match of up to 3 games.In each match you may only play a deck in one game.Between all decks you may only use one copy of each card.So would you like to see this make an appearance with Three Lions events?
Quote from: uthminister [BR] on April 08, 2016, 10:51:52 AMSo this may become the next new thing we play test in Three Lions events. So let me lay out what I have gleaned so far from this thread along with some additions just for my sake to think it all the way through...Redemption Type-3 Prototype Rule SetEach of your three unique decks must contain:4 Good Characters4 Good Enhancements4 Evil Characters4 Evil Enhancements4 Lost Souls (Excludes 2 and 3 Liner Lost Souls)4 Others (Includes Sites, Fortresses, Artifacts, Covenants, Curses, and the Hopper Lost Soul)0 DominantsDraw 2 cards per turn.Rescue 3 Lost Souls to win.Souls may not be placed into sites.Best 2 of 3 with three different decks.One hour to complete your match of up to 3 games.In each match you may only play a deck in one game.Between all decks you may only use one copy of each card.So would you like to see this make an appearance with Three Lions events?Sounds awesome! Except that I'm pretty sure we DO NOT want to allow Sites in this format.
True that site lock would be terrible which is why the condition was put into the sub rules that Souls may not be placed into sites. Is there another reason for sites to not be allowed besides that?
what about the extra cards, can you have up to four or does it have to be four exact?And another thing to think about, maybe you should only be allowed to have non special ability lost souls? It balances the game more i think, and with out dragon raid if you can't rescue the nt and women lost soul your in the hose bag....I think both unholy writ and holy grail should be banned, saying that if you have jepthah and holy grail, you can get rid of there whole defense, just like that, if they don't have anything to protect against it.
2) Jepthah is really powerful, along with haman, he is really powerful against ot. There are some other cards though that aren't going to be fun to play against, so i don't know how we could change that but it is something to think about.
What about your start hand? Would you draw 8? 1/3 of your deck
I called it type 3 because you would have three decks, play a best of three match, and you would win when you rescued three souls...and it is the next number in types we already have.
I disagree with Gabe (if I'm understanding him correctly) that the "other" cards should be able to include additional GC/GE/EC/EE. I don't think it "waters down" a small deck to have 1 fortress, 1 site, 2 artifacts, and 1 Hopper LS (or some other combination). And it maintains the ability to keep decks relatively balanced between offense and defense. If I used my 4-5 "other" cards to be all GC/GE I would significantly shift my deck to offense heavy
I'm suggesting that in the 4 (or 5) additional cards we have the option to add no more than 1 additional Hero, 1 additional GE, 1 additional EC and/or 1 additional EE. That still keeps things fairly balanced as I could never have more than 5 of any of those in my deck.
I'd also suggest that all dual alignment cards like Abijam (or the ones coming out this year) and Philosophy must be included as part of the 5 additional cards and take up both your option for every card type it represents.