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MtG actually just recently changed their template.
However, I'm down to two collectible games, and don't plan on starting any in the future for financial reasons, but I wish you good luck with your project.
I want to point out that this game isn't technically "collectible" due to the fact that all you need to play is the base game. Think of it as Settlers of Catan or Munchkin.
Quote from: Daniel on July 24, 2014, 02:38:19 PMI want to point out that this game isn't technically "collectible" due to the fact that all you need to play is the base game. Think of it as Settlers of Catan or Munchkin.Will it be "expandable" like Munchkin? My kids won't play Munchkin without the Fairy Dust cards and Munchkinomicon.
I have always felt card design had to bow to the fact that cards are fanned in the hand. That means titles on top and other critical info on the left hand side.Daniel, your design looks really nice. So have you developed a game? How does it play? Sorry if you have this info somewhere else. I just got back to the boards.Doug
Quote from: gray0013 on July 25, 2014, 07:22:41 AMI have always felt card design had to bow to the fact that cards are fanned in the hand. That means titles on top and other critical info on the left hand side.Daniel, your design looks really nice. So have you developed a game? How does it play? Sorry if you have this info somewhere else. I just got back to the boards.DougThanks! I actually haven't formally posted about the game yet; I'm still developing it. I'm also currently looking for artists (wink wink) for some of the character cards.Each player assumes the identity of a Nomad, encountering miracle workers, prophets, bandits, warlords and evil spirits. All cards are based on the biblical text and/or jewish/catholic traditions that enhance the surreality of the game.
Interesting. How do you win?