On your turn you move one space in any direction and then if you land on a space with a monster on it you fight it and then you roll to see if you spot another monster. You roll 2 dice If you roll a 1 you fight 1 extra monster for each 1 you roll. For every dungeon you complete the bigger chance you spot more monsters. There are 5 dungeons in the game each with its own legendary weapon that is much stronger than the other weapons. The entrance to the dungeon looks like a cave on the map. (The map is the game board). There are 3 classes you can choose: the swordsman, archer, and thief. At each dungeon there is a mini boss and at the path to the dark castle there is a normal boss. The final boss is a lot stonger than any other monster in the game. For the gold i plan to use some kind of yellowish stone. I also plan on adding 2 more classes, i need ideas on what classes to add. The cards are skills that you use in battle. I need ideas on what to call the legendary bow and the weapon for the other classes. This was made to be a 1-5 player game.