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kariusvega: I've never tried to use the unreal engine. I don't know how well that would work over the internet plus I am not all that good at graphics. Most of my time was spent on the logic. I probably refactored my design 4 times as I went down the road and discovered "hmm. I can't accommodate this card...". Rules that affect rules, but not when other rules affect this rule unless.... Some of them get really really complex (try the Battle Interrupt for instance.) The downside, and upside of my design is that almost everything happens in SQL. That means every rule and definition is dynamic. That gives it great flexibility, but SQL does not make a great programming language. It's a very good data retrieval language. I've thought of refactoring again to bring the calculating logic out of SQL and down to C#, but I can't keep doing that and I do not know what the penalties will be. There are a lot of IOs involved in each move. One of the beautiful things about it is that even a novice can play it because it tells you which moves are valid. Back to the unreal engine, it does not matter much what front end is stapled onto it. As long as that front end can take data from a c#/SQL source. But I really want it to be available via web so everyday people can have access.
I would love to see a Redemption app on Computer, Google Play store, and iTunes store.. Lackey practically has all of the card images and card data already.
Quote from: kariusvega on May 10, 2018, 05:49:44 PMI would love to see a Redemption app on Computer, Google Play store, and iTunes store.. Lackey practically has all of the card images and card data already.Free image server. Gotta love it!Question--how important is it that this be a app? What if you had a spiffy browser-based play arena? Something like Jinteki.net is for NetRunner. The code is open sourced, but obviously doesn't help if you are set on a native app.
Question--how important is it that this be a app? What if you had a spiffy browser-based play arena? Something like Jinteki.net is for NetRunner. The code is open sourced, but obviously doesn't help if you are set on a native app.
Quote from: EmJayBee83 on May 11, 2018, 10:48:58 AMQuestion--how important is it that this be a app? What if you had a spiffy browser-based play arena? Something like Jinteki.net is for NetRunner. The code is open sourced, but obviously doesn't help if you are set on a native app.What I have is HTML/JavaScript, not an App. It does run on a phone touch screen, but the interface needs improvement.
I would be happy to help but probably not on an unreal engine project and more of just a web focused one.
Quote from: KellyKimble on May 11, 2018, 03:08:13 PMQuote from: EmJayBee83 on May 11, 2018, 10:48:58 AMQuestion--how important is it that this be a app? What if you had a spiffy browser-based play arena? Something like Jinteki.net is for NetRunner. The code is open sourced, but obviously doesn't help if you are set on a native app.What I have is HTML/JavaScript, not an App. It does run on a phone touch screen, but the interface needs improvement. Apologies, my question about app vs browser-based was directed at kariusvega. I understand you probably don't have SQL Server running on a phone. (I sent you a PM.)Quote from: Zerutul on May 11, 2018, 03:36:10 PMI would be happy to help but probably not on an unreal engine project and more of just a web focused one.How's your Erlang?
Quote from: EmJayBee83 on May 11, 2018, 10:48:58 AMQuote from: kariusvega on May 10, 2018, 05:49:44 PMI would love to see a Redemption app on Computer, Google Play store, and iTunes store.. Lackey practically has all of the card images and card data already.Free image server. Gotta love it!Question--how important is it that this be a app? What if you had a spiffy browser-based play arena? Something like Jinteki.net is for NetRunner. The code is open sourced, but obviously doesn't help if you are set on a native app.Redemption desperately needs coded rules. The ruling questions section of this forum has 80000 topics. These questions would be ironed out with coded rules and a tutorial. App store exposure is major. Mobile access and optimization is major. Mobile banking tied to the app store for micro transactions is fundamental to longevity and greater success. See Candy Crush
This also gives Redemption access to all of these people's money, which will pull Redemption out of the darkness it is currently buried in.
QuoteThis also gives Redemption access to all of these people's money, which will pull Redemption out of the darkness it is currently buried in.Except it's not...Rob just shared this morning that the initial print run of Fall of Man (which was double the initial print run of RoJ) has already sold out. I also heard from Rob recently that he's ordering more print runs of RoJ and Early Church so clearly those are still selling as well.
Where do you come up with less than 100 active players?
Quote from: EmJayBee83 on May 11, 2018, 03:44:22 PMHow's your Erlang?I never worked with Erlang.
How's your Erlang?
Attendance for the past 2 National tournaments has been right at 100...I can say with confidence that not every single active player has been attending Nationals. I don't have concrete data to back this up, but personally I think the player-base of Redemption is higher than most people think...but right now it is suffering from a lack of people able to host tournaments (or players simply being spread too far apart to make tournaments feasible). Although nowhere near the levels it once had, Minnesota itself probably has around 30 players who have attended a tournament this season, but they are not concentrated in one area so most tournaments end up being around 10 people. EDIT* This thread is starting to get away from it's main purpose--the discussion of an app or web-based version. I will make no further comments here unrelated to that topic.
I can say with confidence that not every single active player has been attending Nationals.
What constitutes as active?
Can a case be made for much more then 100?