Author Topic: When to use Confusion (CoW)?  (Read 3823 times)

Offline Reth

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When to use Confusion (CoW)?
« on: November 19, 2018, 06:20:17 PM »
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Hi there,

I'd like to add it to a deck but I do no have many characters to play it on. Besides Foreign Wives and The Serpent (P) there are only some brown containing ECs often with high numbers. - But Confusion is still tempting though!

Any thoughts?

Bye

Offline Gabe

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Re: When to use Confusion (CoW)?
« Reply #1 on: November 19, 2018, 06:51:47 PM »
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It depends on your deck configuration but Uzzah is a highly splashable character that can play Confusion. The problem being that he usually won’t live long enough to get initiative. But in the event that your opponent has one of the many “chump” block counters it’s a secondary use for him. Taking a soul winning Dom is essentially on par with an auto block if not better.

Gomer TexP is another highly splashable brown EC. Both her and Uzzah are an easy Reserve add if you run The Deceiver. Then you might consider Haman’s Plot too. And now you’re starting to look like a meta defense.  ::)
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Offline 777Godspeed

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Re: When to use Confusion (CoW)?
« Reply #2 on: November 20, 2018, 08:36:47 AM »
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As Gabe said a lot depends on your deck configuration for defense. That being said, some others worth mentioning are King Zed at 1/1 and if you are interested in a Magician type defense... Astrologers 3/3 pale green/Crimson TexP, Egyptian Magicians 2/4 gold/pale green FoOF and The Judean Mediums 4/4 pale green TPC... I currently run the original Confusion, but will swap it out once it get my hands on the CoW version... I like the added versatility that it has...  Just some more options/ideas

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« Last Edit: November 20, 2018, 08:39:57 AM by 777Godspeed »
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Offline Crashfach2002

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Re: When to use Confusion (CoW)?
« Reply #3 on: November 20, 2018, 10:31:51 AM »
+1
I have to start this post with a disclaimer.  I haven't played many open category games outside of my (very young & beginner) players in my playgroup.  When I do, it also tends to be Type 2 games.

But I don't know how people feel, but I think that Confusion's stock should actually be up!  The games I have played and the people I've "deck crafted" with seem to show a significant drop in Covenant of Prayer.  This card was a questionable add because you didn't want someone to get to drop SoG 3 times in a game, but yet if CoP isn't being played then this isn't a true worry.  The people I'm seeing play CoP now are playing it in battle (or an early artifact) to grab something out of their reserve.  So because very few people actually hold CoP any more Confusion can typically pop off with no fear of an adverse effect happening!

Offline sepjazzwarrior

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Re: When to use Confusion (CoW)?
« Reply #4 on: November 20, 2018, 10:49:48 AM »
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as long as you don't try to hit SoG in their discard pile, CwP isn't an issue anyway, or at least they wont be able to play it 3 times

Offline Bobbert

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Re: When to use Confusion (CoW)?
« Reply #5 on: November 20, 2018, 11:21:54 AM »
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That's how I've been feeling about CoP lately. People started dropping Gain even before FoM launched, and as more and more cards with reserve access come out, generic access like CoP becomes less and less important. I know people who dropped it at Nats this year, and even some that still had it have dropped it in favor of Majestic Heavens (since MH doesn't take an artifact slot and drawing one more isn't an issue for their deck).

In this respect, Confusion is shaping up to look pretty good again. Not to mention that in T2 half the time you don't even want to hit their SoG - if you can identify a pivotal 4-of then removing them can win you the game.
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Offline Crashfach2002

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Re: When to use Confusion (CoW)?
« Reply #6 on: November 20, 2018, 11:22:04 AM »
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as long as you don't try to hit SoG in their discard pile, CwP isn't an issue anyway, or at least they wont be able to play it 3 times

True!  But given the name of the card, what else can you remove to make them actually "confused" and try to figure out how to play the rest of the game?

Offline sepjazzwarrior

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Re: When to use Confusion (CoW)?
« Reply #7 on: November 20, 2018, 11:33:16 AM »
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AotL, TSC, CM, 3W are basically guaranteed to be in their deck, chose one not in their discard pile

Offline The Guardian

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Re: When to use Confusion (CoW)?
« Reply #8 on: November 20, 2018, 11:44:07 AM »
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That's how I've been feeling about CoP lately. People started dropping Gain even before FoM launched, and as more and more cards with reserve access come out, generic access like CoP becomes less and less important. I know people who dropped it at Nats this year, and even some that still had it have dropped it in favor of Majestic Heavens (since MH doesn't take an artifact slot and drawing one more isn't an issue for their deck).

In this respect, Confusion is shaping up to look pretty good again. Not to mention that in T2 half the time you don't even want to hit their SoG - if you can identify a pivotal 4-of then removing them can win you the game.

In a recent T2 game, I used one Confusion to take out all 4 copies of the good enhancement that my opponent's main offensive strategy was based on. I used the other Confusion to banish the EC he was holding in hand (that I knew would give me trouble) and subsequently picked up easy souls for the next two turns.  8)
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Offline Josh

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Re: When to use Confusion (CoW)?
« Reply #9 on: November 20, 2018, 12:43:00 PM »
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I have to start this post with a disclaimer.  I haven't played many open category games outside of my (very young & beginner) players in my playgroup.  When I do, it also tends to be Type 2 games.

But I don't know how people feel, but I think that Confusion's stock should actually be up!  The games I have played and the people I've "deck crafted" with seem to show a significant drop in Covenant of Prayer.  This card was a questionable add because you didn't want someone to get to drop SoG 3 times in a game, but yet if CoP isn't being played then this isn't a true worry.  The people I'm seeing play CoP now are playing it in battle (or an early artifact) to grab something out of their reserve.  So because very few people actually hold CoP any more Confusion can typically pop off with no fear of an adverse effect happening!

This is the side effect of making a card as powerful and easy to use as Confusion.  You have to print counters.  It has basically 2 counters (CoP, or the placed enhancements that you can discard to negate/discard last).  CoP being in every deck is the only reason Confusion wasn't included in every deck the past few years. 

Now that CoP is being used less, there's no reason not to play Confusion in basically any deck that you have at least 3 Brown and/or PG characters in.  And as Confusion makes a comeback, CoP will make a comeback as well. 

Sadly, both Confusion/CoP will push out other cards from decks that could lead to greater deck diversity.
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Offline Gabe

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Re: When to use Confusion (CoW)?
« Reply #10 on: November 20, 2018, 03:34:20 PM »
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This is the side effect of making a card as powerful and easy to use as Confusion.  You have to print counters.  It has basically 2 counters (CoP, or the placed enhancements that you can discard to negate/discard last).  CoP being in every deck is the only reason Confusion wasn't included in every deck the past few years.

I think there's a third type of counter that has also become both more commonly available and more risky to play - hand and deck protection.
 
Sadly, both Confusion/CoP will push out other cards from decks that could lead to greater deck diversity.

I disagree that the use of Confusion creates less deck diversity, at least in T2. Confusion was created in part with it's T2 impact in mind. If you "put all your eggs in one basket" (rely on 4 copies of a specific card) then you set yourself up to be severely crippled by Confusion. Skilled deck builders are more likely to diversify their deck to limit the impact Confusion has.
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Offline Master Q

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Re: When to use Confusion (CoW)?
« Reply #11 on: November 20, 2018, 08:48:46 PM »
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This is the side effect of making a card as powerful and easy to use as Confusion.  You have to print counters.  It has basically 2 counters (CoP, or the placed enhancements that you can discard to negate/discard last).  CoP being in every deck is the only reason Confusion wasn't included in every deck the past few years.

I think there's a third type of counter that has also become both more commonly available and more risky to play - hand and deck protection.


I know a lot of things recently have been printed with hand and deck protect on them (Tables of the Law comes to mind), but there really should be other cards that reward you for doing so (cards with a bonus like "CBN if your hand or deck is protected." or, "Do this twice if your hand or deck is protected."). I could see those hand and deck protect card values go way up with things like that. Right now, there isn't a whole lot of reason to use them. Unless Egyptians become heavily played.
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Offline Kor

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Re: When to use Confusion (CoW)?
« Reply #12 on: November 20, 2018, 10:30:22 PM »
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I think hand/deck ‘protects’ are a good defense against confusion, as long as you use ones that are good.  Cards like HSR, Nazareth, Four Living Creatures all offer more than just protection and I would play them in various decks even if confusion did not exist. 

Another good idea against confusion in T2 if you want to run 4 ofs is placing a copy of that essential card in reserve to mitigate the damage, which is a plan that also will help you get around a potential search lockdown of HSR.
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Offline Josh

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Re: When to use Confusion (CoW)?
« Reply #13 on: November 21, 2018, 08:40:59 AM »
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This is the side effect of making a card as powerful and easy to use as Confusion.  You have to print counters.  It has basically 2 counters (CoP, or the placed enhancements that you can discard to negate/discard last).  CoP being in every deck is the only reason Confusion wasn't included in every deck the past few years.

I think there's a third type of counter that has also become both more commonly available and more risky to play - hand and deck protection.


I know a lot of things recently have been printed with hand and deck protect on them (Tables of the Law comes to mind), but there really should be other cards that reward you for doing so (cards with a bonus like "CBN if your hand or deck is protected." or, "Do this twice if your hand or deck is protected."). I could see those hand and deck protect card values go way up with things like that. Right now, there isn't a whole lot of reason to use them. Unless Egyptians become heavily played.

Hand and deck protection are a legitimate 3rd counter that I forgot about.  However, all the ones that might make the cut in a competitive deck are completely negatable - susceptible to 3 Woes and so many other cards that also see competitive play.  And it's tough for Crowds to earn a slot as one of your 7 LS (especially if your deck likes to draw 2+ cards on your turn), Tables of the Law to compete for an Art slot, Jacob (CoW) to be in your deck unless you are playing Genesis or Prophets, Self-Control has way too much risk and only plays with 2 brigades, etc.
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