New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
For newer players it's hard to go wrong with anything involving TGT since it's so straightforward, and basically pilots itself. Gardenciples is the best TGT variation so I would go with that.
Starter deck (I forget if it's G or H) + TGT tin = decent deck that will preform in locals/districts. Can easily be greatly improved by fairly inexpensive cards, too.
What kind of defense would go with that?
i would go garden-disciples or watertomb since that doesn't need HT which costs a pretty penny and for defense i have no idea
What is watertomb?
u dont rip if u put haman's gallows in
Quote from: TheKarazyvicePresidentRR on April 23, 2012, 03:52:19 PMWhat kind of defense would go with that?I don't understand. You said it needs to be tournament level; that means it has to be able to compete, right? Defense and being able to compete are mutually exclusive.
Kind of confused, as I thought this thread was for a new player. All the protection and craziness of Disciples is not simple (and remember that it was also a huge debate regarding what 'protection' means), and TGT involves ignore. If you've been on Ruling Questions anytime in the last 4 months, what makes you think Ignore is simple? For a brand new player, I'd go with Red Banding. It is still a legitimate option, has some fun abilities (but not the most confusing ones), and deals mostly with banding and discarding.I wouldn't ever suggest a Plot defense to a new player (who wants to learn how to play a game by ripping their cards?), but I would suggest something like Egyptians. Again, simpler abilities (band and draw, mostly) and it can be small enough while giving a draw support for your offense.It may not win it all, but it's great to learn the game.
Kind of confused, as I thought this thread was for a new player. All the protection and craziness of Disciples is not simple (and remember that it was also a huge debate regarding what 'protection' means), and TGT involves ignore. If you've been on Ruling Questions anytime in the last 4 months, what makes you think Ignore is simple?
For a brand new player, I'd go with Red Banding. It is still a legitimate option, has some fun abilities (but not the most confusing ones), and deals mostly with banding and discarding.
Quote from: Rawrlolsauce! on April 23, 2012, 04:02:55 PMQuote from: TheKarazyvicePresidentRR on April 23, 2012, 03:52:19 PMWhat kind of defense would go with that?I don't understand. You said it needs to be tournament level; that means it has to be able to compete, right? Defense and being able to compete are mutually exclusive.I've never made a gardensciples deck, so I have no idea which kind of defense it would use.