Author Topic: New ANB Combo!!!  (Read 1506 times)

Offline Unnamed

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 42
    • North Central Region
New ANB Combo!!!
« on: May 09, 2016, 10:00:07 PM »
0
I have always liked combos. Ever since reading some of the threads on ANB, I wanted to make a combo with that card. I really couldn’t think of how to make a combo just by having it interact with your own cards. Soon, I gave up on the idea, but a couple days later, I had someone use the Disuading Speech + Hur + Naz combo on me. I thought, “It would really be something if someone played ANB while you have Naz in your territory and RBD flipped up. Hmmm…” So I came up with this combo. There are a lot of counters to it, and it probably wouldn’t even be useful except in T2, but it would be fun if you could pull it off. I also haven't ever noticed anyone else use this combo, thus the title of this thread.

Turn 1: Activate RBD. Attack with Agur, place ANB on a green hero. Put down Naz.
Turn 2: They attack. You block low, get initiative, play Disuading Speech, force them to attack with the green hero with ANB on him. ANB activates, all cards in their hand and territory are shuffled into their deck, yours are protected and therefore you just must draw eight cards, and they discard the top eight cards of their deck because of RBD. They can then begin a new turn. Then, on your turn, you use Shrine to shuffle Naz into your deck, and attack with Barnabas (TEC) to walk in on their at most three-card hand.

P.S. Two quick ruling questions:
1) Let’s say they have Jacob (CoW) in their territory. Does his ability protect from the ANB played on the Disuading Speech’d hero?
2) Does RBD discard the cards that are drawn in draw phase of the new turn?
P.P.S. Please don’t change ANB again because of this.

Offline Drrek

  • Tournament Host
  • Trade Count: (+14)
  • *****
  • Posts: 2244
  • The Bee of the Sea
    • -
    • Northeast Region
Re: New ANB Combo!!!
« Reply #1 on: May 09, 2016, 10:03:03 PM »
+3
I believe placed enhancements are always controlled by the person who played them, so I don't think this works.
The user formerly known as Easty.

Offline kram1138

  • Trade Count: (0)
  • Full Member
  • ***
  • Posts: 431
    • -
    • North Central Region
Re: New ANB Combo!!!
« Reply #2 on: May 09, 2016, 11:35:12 PM »
+1
He's right. It would just activate as if it was played by you. As far as I know, there isn't really any way of forcing an opponent to play an Enhancement.
postCount.Add(1);

Offline Unnamed

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 42
    • North Central Region
Re: New ANB Combo!!!
« Reply #3 on: May 10, 2016, 10:50:15 AM »
0
Sorry, I just don’t understand this. Your opponent controls the character with Disuading Speech, correct? So the enhancement activates (or is "played" as in the REG below), by the opponent. Unless there is some special rule about these kinds of enhancements. Right?

REG
Play
A card is considered “played” if it meets these criteria:
You [meaning the player, right?] play an enhancement by attempting to activate its special ability (or numbers) in battle.

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: New ANB Combo!!!
« Reply #4 on: May 10, 2016, 11:26:53 AM »
+1
Sorry, I just don’t understand this. Your opponent controls the character with Disuading Speech, correct? So the enhancement activates (or is "played" as in the REG below), by the opponent. Unless there is some special rule about these kinds of enhancements. Right?

Actually, the bolded statement above is incorrect.  A good enhancement placed by Agur is not played by your opponent; it was placed by Agur, and Agur's ability is what makes the enhancement activate when it enters battle. 

If Agur didn't have the clause "The next time that Hero enters battle, that Enhancement activates and is discarded immediately" as part of his ability, ANB would just sit there on your opponent's hero and not do anything. 

If you want other examples, consider Gold enhancements placed by Sower, other placed cards like Image of Jealousy and Coming of the Spirit, etc.  Those enhancements don't activate (or reactivate) when they enter battle either. 

Plus, if your opponent really did "use" enhancements placed on their heroes, the combo you want to use (plus many others) would be possible.  It's good from both gameplay and logical standpoints as it is.
If creation sings Your praises so will I
If You gave Your life to love them so will I

kariusvega

  • Guest
  • Trade Count: (0)
Re: New ANB Combo!!!
« Reply #5 on: May 10, 2016, 11:39:35 AM »
+1
it's not a bad idea, i like the way you are thinking in terms of combos! have you ever done besieging the city/mayhem? or other forms of it? basically if you take a look at the national t2 winner's decks on landofredemption.com you'll find how he has figured out some great ways to reduce hand sizes down, which is not too difficult with different combos. he uses dissuading speech with the generous widow to make them use a draw ability to make them dc 2 then d2 and dc through rbd. similar combo on a smaller scale which can most likely be repeated more frequently simply due to a little less set up.

my own t2 only deck this year essentially accomplishes the same objective as you are trying to by taking out their evil cards off the top(almost as good as rbd) and taking out cards from their hand with sinning hand/persistent pestering.

do you play more t1 or t2? ANB is definitely an amazing card, and i am almost positive with the new flood survivors theme that there will be a way to include it to do some massive flood damage while keep your guys protected!

Offline Unnamed

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 42
    • North Central Region
Re: New ANB Combo!!!
« Reply #6 on: May 10, 2016, 01:47:03 PM »
0
Got it!  :( I thought I had a new way to use ANB. :'(

I play only T1, but might try T2 in the future.

One option for a The Flood combo would be a prophet (probably Noah) + Hidden Treasures + Sword of the Lord = side battle, then The Serpent with The Flood, meaning they have a lot fewer options to negate it. Play with one of the O.T. evil themes like Assyrians, Egyptians, Babylonians, or even Syrians and use their protect fortresses to protect themselves from The Flood.

Another option for ANB would be to use HtL; or House of Rimmon to protect your Syrian defense from shuffle, and use Faithfulness placed on Barnabas. Shuffle all the cards in their territory and hand into their deck, they start over with an eight-card hand. Hopefully, you can either set them back so they can’t recover, or walk in for a few using Barnabas.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal