Author Topic: Z's Temple Priests  (Read 2153 times)

browarod

  • Guest
  • Trade Count: (0)
Z's Temple Priests
« on: November 02, 2009, 02:04:04 PM »
0
I need ideas for a Priest offense. I just recently acquired a Priests of Christ and want to make use of it :P

I was thinking Z's Temple High Priests, but I only seem to have like 2 or 3 of them, so I don't know how well they make a deck just within themselves (plus PoC, of course).

Any thoughts/ideas?

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Z's Temple Priests
« Reply #1 on: November 02, 2009, 02:08:46 PM »
0
Priests of Christ is not a Z-Temple priest, neither is it House of E.

Here is my Nats deck: This should give you a good idea on Z-Temple.

http://www.cactusgamedesign.com/message_boards/index.php?topic=16577.0

browarod

  • Guest
  • Trade Count: (0)
Re: Z's Temple Priests
« Reply #2 on: November 02, 2009, 02:22:06 PM »
0
Is that the best Teal offense, or are there other viable ones?

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Z's Temple Priests
« Reply #3 on: November 02, 2009, 02:28:37 PM »
0
Well, my deck there was a speed deck, so it relied heavily on Teal's amazing drawing abilities.  A teal offense not focused on speed would contain similar cards, but probably more banding and such.

browarod

  • Guest
  • Trade Count: (0)
Re: Z's Temple Priests
« Reply #4 on: November 02, 2009, 02:37:03 PM »
0
So, with Sabbath Breaker, was that just an automatic lose, except that you got to draw 3?

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: Z's Temple Priests
« Reply #5 on: November 02, 2009, 02:38:11 PM »
0
Yeah, to draw.  I often used him when I was going to abuse the 2liner or play CM.

browarod

  • Guest
  • Trade Count: (0)
Re: Z's Temple Priests
« Reply #6 on: November 02, 2009, 02:40:27 PM »
0
Ah, that makes sense.

Is the 2-liner better than the 3-liner? I always thought the 3-liner was better.

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Z's Temple Priests
« Reply #7 on: November 02, 2009, 05:41:14 PM »
0
Is the 2-liner better than the 3-liner? I always thought the 3-liner was better.

Both are better in certain situations.  Generally speaking the 2 liner is better for 2 player and the 3 liner is better for multi-player.
Have you visited the Land of Redemption today?

browarod

  • Guest
  • Trade Count: (0)
Re: Z's Temple Priests
« Reply #8 on: November 03, 2009, 09:53:24 AM »
0
I didn't think it really mattered in 2-player since there's only one other person anyway, unless you mean rescuing the other half of the 2-liner yourself as a defense or something...?

Offline DaClock

  • Tournament Host
  • Trade Count: (+2)
  • *****
  • Posts: 3196
  • TKP Lives?
Re: Z's Temple Priests
« Reply #9 on: November 09, 2009, 11:19:30 PM »
0
If you give your opponent half of the 3 liner and they switch it with their wanderer lost soul then you can't rescue the other half. More importantly, consider this scenario.

Game is 3-3.

You give your opponent half of the 3 liner, there is one other soul in play.
You draw Son of God and New Jerusalem but have no defense left.
Instead of winning you now lose. If you had the 2 liner you could play Sog/NJ on the other half + the other LS, making it 5-4.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal