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Cactus Game Design Message Boards
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Redemption® Collectible Trading Card Game HQ
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Deck Building & Design
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Deck Concepts
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Job Turtle
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Topic: Job Turtle (Read 2448 times)
DrowningFish
Trade Count:
(
+9
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Jr. Member
Posts: 236
Just a Noob Making lots of mistakes.
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East Central Region
Job Turtle
«
on:
July 07, 2014, 04:41:47 PM »
0
I barley know where to start! What are some cards that is need offensive wise? Obviously Job and Dust and Ashes..
What Else?
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Praeceps keeps capturing my Peter.
LukeChips
Guest
Trade Count:
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0
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Re: Job Turtle
«
Reply #1 on:
July 08, 2014, 07:25:47 PM »
0
T1 or T2?
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TheJaylor
Trade Count:
(
+18
)
Hero Member
Posts: 3119
Fortress Alstad
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North Central Region
Re: Job Turtle
«
Reply #2 on:
July 08, 2014, 09:03:43 PM »
0
I'm guessing, also sort of hoping, it's T1 because you don't really make T2 turtle decks.
I'd suggest using some angels to back him up and as many Job's Faith as you can. There's really not much to it aside from a solid defense. What have you been thinking for defense?
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Redemption with Jayden
DrowningFish
Trade Count:
(
+9
)
Jr. Member
Posts: 236
Just a Noob Making lots of mistakes.
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East Central Region
Re: Job Turtle
«
Reply #3 on:
July 08, 2014, 09:47:24 PM »
0
Hmm.. probably NT Grey/Black? Just because that's the bias of my cards. Mostly.
And somebody with a type 2 turtle needs help
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Praeceps keeps capturing my Peter.
RTSmaniac
Tournament Host
Trade Count:
(
+5
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Posts: 4289
LFG
Southeast Region
Re: Job Turtle
«
Reply #4 on:
July 24, 2014, 05:55:34 PM »
0
Job.dek is dead due to Mayhem ruling.
If you have Dust and Ashes down with Job in hand, and I play Mayhem...Job goes to D&A, your cards get shuffled into deck, and you do NOT draw 6.
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This is the way Lackey gave it to me. All hail the power of Lackey!
Redoubter
Trade Count:
(
+3
)
Hero Member
Posts: 4910
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Northeast Region
Re: Job Turtle
«
Reply #5 on:
July 24, 2014, 06:20:51 PM »
0
Dust and Ashes
is a may. You do not have to put him there instead, you can allow the shuffle and then would draw 6 still. No problem.
EDIT: Found the old thread on this debate, and while the ruling is correct, I
posted this piece to it
so that others finding the thread also see that it is a 'may' ability.
«
Last Edit: July 24, 2014, 06:32:27 PM by Redoubter
»
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RTSmaniac
Tournament Host
Trade Count:
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+5
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Posts: 4289
LFG
Southeast Region
Re: Job Turtle
«
Reply #6 on:
July 24, 2014, 06:37:40 PM »
0
nice! thanks Dayne.
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This is the way Lackey gave it to me. All hail the power of Lackey!
lott750
Trade Count:
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0
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New Member
Posts: 15
East Central Region
Re: Job Turtle
«
Reply #7 on:
August 13, 2014, 01:27:01 PM »
0
So this is an older thread but you could add White to do an Enoch and "Ruth" turtle as well (which needs Solomon's temple/Covenant of Eden/Blue Tassels). Which would be more like adding the Job turtle to a white deck. Still the Ruth combo draws a lot of cards so should be able to set up easily enough. Covenant Keepers and Eli the Priest would help find Artifacts that would stop capture. Remove from game would be less of a problem.
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The Guardian
Playtester, Redemption Elder
Global Moderator
Trade Count:
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+96
)
Posts: 12344
The Stars are coming out...
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North Central Region
Re: Job Turtle
«
Reply #8 on:
August 13, 2014, 01:29:22 PM »
+1
The problem with adding other humans to a Job deck is that it reduces the effectiveness of Job's Faith.
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Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?
lott750
Trade Count:
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0
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New Member
Posts: 15
East Central Region
Re: Job Turtle
«
Reply #9 on:
August 13, 2014, 07:33:58 PM »
0
Certainly does. Well just put Joy on Enoch with your Solomon's Temple/Blue Tassels/Covenant of Eden combo. Covenant of Palestine will back up in case of DoN. A lot of work but that makes it all white, though Eli is still a good addition, and Tribal Elder. Enough to add a blue battle winner to the deck. Not really familiar with blue to say what that should be.
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Job Turtle
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