Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Deck Concepts => Topic started by: hi123 on April 11, 2010, 09:07:23 PM
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Ok, so this is why i have been interested in using ABOM.
Ok first have High Places out. And then have a black Greek out. Then you can play it! Many probably all ready know that though. But It might be useful !
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Ok first have High Places out. And then have a black Greek out. Then you can play it! Many probably all ready know that though.
That's like the most celebrated and first discovered combo since the release of TxP.
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Also, Abom was pretty much the main reason High Places was made, as stated in the article about High Places before TxP released. I don't know of any Abom players that don't use High Places nowadays.
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I prefer to think that High Places was made for brown and pale green. ;)
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I prefer to think that High Places was made for brown and pale green. ;)
+1 or gold.
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Perhaps, but Abom was nearly impossible to play before High Places: the best initiative character that could use it is 3/7 (and becomes 7/9 against NT heroes), and it could easily be negated without the aid of Asherah Pole or something of that sort. You basically had to start a side battle to play it. I wasn't really actively playing for the year between RoA and TxP, so I don't know how good of a strategy Abom was, but I know that High Places made it much, much easier. Now Abom is a formidable strategy that has made myself and others actually include I Am Grace in decks. Any other place card is nice with HP, but they could also be played more easily in normal battle situations than Abom, and none of them is the centerpiece of an entire deck strategy (Weakness might be the closest).
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I agree no single card is but I do enjoy using HP + orange + Pg as a place immunity strategy.