This is a deck for players that do not feel morally right about stopping their opponent's heroes. The way that this deck might win sometimes is just by generating a ton more lost souls than its own deck does. This 50 cards deck has the potential to place an additional 5 lost souls in the opponent's territory - Hopper, Malchus, The Am Slave, War Officer and Joseph before Pharaoh. It also has Harvest Time, Woman at the Well, and the Revealer lost soul. To play this deck purely as designed, Am Slave and Malchus are only to be played if they will generate additional lost souls to rescue. They should never be blocking in such a way that they are actually defeating a hero.
This deck will of course lose in tournament play, but in casual games it might be fun to try.
50 cards
8 lost souls
hopper
revealer
anti-burial
anti-shuffler
FBTN lost soul
exchanger/wanderer
lost soul
lost soul
6 good dominants
harvest time
Son of God
Angel of the Lord
New Jerusalem
Grapes of Wrath
Guardian of Your Souls
1 good fortress
garden tomb
1 artifacts
Holy Grail
15 heroes
simeon
maharai
claudia
jacob
woman at the well
Captain of the host
angel in the path
suzanna
lydia
salome
mary mother of james
joanna
john
ethiopian treasurer
war officer
17 hero enhancements
first fruits
pentecost
aocp
abraham's servant to ur
consider the lillies
he is risen
joseph before pharaoh
lost coin found
words of encouragement
reach of desperation
a child is born
no need for spices
benedictus
brass serpent promo
cymbals of the levites
birth foretold
gloria in excelsis deo
2 evil characters
Malchus
The Am Slave