Author Topic: Effective ways to negate or d/c weapons  (Read 1283 times)

Offline MitchRobStew

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Effective ways to negate or d/c weapons
« on: January 23, 2012, 06:40:43 PM »
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Terr Class:
Abe’s dec
Gloria in Excelsis Deo
Live Coal
Passover Hymn
Consuming Fire

Weapon Class Enhancements:
Foreign Sword
Coat of Mail

Heroes:
Anna (unreliable)

Covenants:
I am Grace

Artifacts:
Hidden Treasures (prebattle stuff)

A list above contains methods I have seen evil weapons negated or discarded.  Are there any effective ways to discard or negate evil weapons prebattle while Covenant with Death is active other than I am Grace (or Foreign Sword/Coat of Mail already being played prior to CwD's activation)? 

Offline Redoubter

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Re: Effective ways to negate or d/c weapons
« Reply #1 on: January 23, 2012, 07:16:18 PM »
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Priests introduced a lot of ways to discard enhancements (so you can get those W/C if you can play them).

To get some of these out pre-block, you can use one of these cards:

Altar of Burnt Offering (Pi)

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: You may play up to two offering Enhancements during your preparation phase. They activate immediately, and then are discarded. • Play As: You may play up to two offering Enhancements during your preparation phase [play an enhancement]. They activate immediately, and then are discarded. • Identifiers: OT, Tabernacle Item, Temple Item • Verse: Exodus 27:1 • Availability: Priests booster packs (Ultra Rare)

Joiada, Son of Eliashib (FF)

Type: Hero Char. • Brigade: Teal • Ability: 6 / 5 • Class: None • Special Ability: If Zerubbabel’s Temple is in play, you may search discard pile for an offering or feast Enhancement and add it to hand or battle. • Identifiers: OT Male Human, Zerubbabel's Temple High Priest (House of Eleazar) • Verse: Nehemiah 12:10 • Availability: Faith of our Fathers booster packs (None)

There are three offerings (that I know of) that discard evil enhancements.  The nice thing is that you could recur (play them in prep, recur them during RA with Joiada).  These are:

Burnt Offering (Pi)
Type: Hero Enh. • Brigade: Teal • Ability: 2 / 5 • Class: None • Special Ability: Discard all evil Enhancements in play. • Identifiers: OT, Offering • Verse: Leviticus 1:3 • Availability: Priests booster packs (Common)

Guilt Offering (Pi)

Type: Hero Enh. • Brigade: Teal • Ability: 2 / 5 • Class: None • Special Ability: Discard an evil Enhancement or Curse in play for each human Hero you have in play. • Identifiers: OT, Offering • Verse: Leviticus 5:15 • Availability: Priests booster packs (Common)

Sin Offering (Pi)

Type: Hero Enh. • Brigade: Teal • Ability: 2 / 5 • Class: None • Special Ability: Discard an evil Enhancement or Curse in play for each evil brigade in play. • Identifiers: OT, Offering • Verse: Leviticus 4:3 • Availability: Priests booster packs (Common)



And just to add them to your list, here are the rest of the Priests cards I know about that can discard them, but you'd need to find other ways to play them (two are CBN though, so that's nice).

Holy Priesthood (Pi)

Type: Hero Enh. • Brigade: White • Ability: 3 / 4 • Class: None • Special Ability: Discard an evil Enhancement or Curse in play. Cannot be negated if used by a N.T. Hero. • Identifiers: None • Verse: I Peter 2:5 • Availability: Priests booster packs (Common)

Royal Priesthood (Pi)

Type: Hero Enh. • Brigade: Red • Ability: 3 / 4 • Class: None • Special Ability: Discard an evil Enhancement or Curse in play. Cannot be negated if used by a N.T. Hero. • Identifiers: None • Verse: I Peter 2:9 • Availability: Priests booster packs (Common)

Inspection (Pi)

Type: Hero Enh. • Brigade: Teal • Ability: 1 / 4 • Class: None • Special Ability: Reveal the top card of draw pile. If it is a good card, you may discard it to discard any number of evil Enhancements or Curses in play. Otherwise place it beneath draw pile. • Identifiers: None • Verse: Leviticus 27:11 • Availability: Priests booster packs (Common)

Spiritual Sacrifices (Pi)

Type: Hero Enh. • Brigade: Blue • Ability: 2 / 4 • Class: None • Special Ability: Discard a good card from hand to discard up to two evil Enhancements or Curses in play. • Identifiers: None • Verse: I Peter 2:5 • Availability: Priests booster packs (Common)

Fear of the Lord (Pi)
Type: Hero Enh. • Brigade: Yellow • Ability: 3 / 4 • Class: None • Special Ability: Discard an evil Enhancement or Curse in play. • Identifiers: None • Verse: II Chronicles 19:9 • Availability: Priests booster packs (Common)



I know that was lengthy, but I hope it was helpful ;)

Offline Professoralstad

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Re: Effective ways to negate or d/c weapons
« Reply #2 on: January 23, 2012, 10:03:52 PM »
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Since the primarily used weapon is horses, anything that negates drawing and/or playing will stop that. Sam, Ezekiel, and Iron Pan all negate play abilities, and Pan, 7yoF, and some other cards negate drawing.
Press 1 for more options.

 


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