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Quote from: Ring Wraith on August 10, 2010, 05:24:11 PM#1 Wool Fleece. adding to battle is banding, ¿no?#2 I am Healing. Harvest Time#3 CBN Heroes? CBN Enhancements, mostly. White, Teal, and Purple.#4 DoN.#5 King Hezikiah takes care of Herod's Treachery. and the heroes SAs work.#6 Tabernacle, Lampy, and then Magic Charms. good luck getting rid of three arts.#7 These cards are quite normally in a speed deck.#8 I hate these decks, but Rob has definitely kept the balance in favor of the heroes.T1-mp speed decks do NOT use Miraculous Handkerchiefs, or Wool Fleece, or King Hezekiah, or Tabernacle, or Magic Charms. Forcing them to add these 5 cards, means that they will be taking out 5 other cards. In addition, many of these counters will work against 1 MASK deck at the table (ie. DoN on their G-Cow), but won't help much if there are more than 1 MASK deck at the table. That is why it is critical for there to be enough MASK players to have at least 2 at every table. In the past, that has only required about 15 people. However, it will probably require a few more players this year due to increased participation in the event (since it won't be paired with Booster finally).
#1 Wool Fleece. adding to battle is banding, ¿no?#2 I am Healing. Harvest Time#3 CBN Heroes? CBN Enhancements, mostly. White, Teal, and Purple.#4 DoN.#5 King Hezikiah takes care of Herod's Treachery. and the heroes SAs work.#6 Tabernacle, Lampy, and then Magic Charms. good luck getting rid of three arts.#7 These cards are quite normally in a speed deck.#8 I hate these decks, but Rob has definitely kept the balance in favor of the heroes.
You haven't seen his multi deck.... with the exception of Hankies (maybe Wool Fleece?) those are cards I've seen him use in "speed" decks.
Dude, you've played me once, and I didn't have any of those cards I don't know how it will all work out Prof, its just a theory I'm toying with.
I am of the opinion that even if 1/2 of players are "masked" up, it still won't work. But that's just me. I played booster draft anyway.
I would love to see all the MASK plays get either absolutely destroyed or be the destroyers at nationals. Personally I don't think it will work but we'll see, for multi i'm playing a bit heavier than most on the defensive side but still a speedy deck to keep up with the faster decks, and I threw in john so that i can use someone elses garden tomb against them.
Quote from: CJSports on August 10, 2010, 10:56:25 PMI would love to see all the MASK plays get either absolutely destroyed or be the destroyers at nationals. Personally I don't think it will work but we'll see, for multi i'm playing a bit heavier than most on the defensive side but still a speedy deck to keep up with the faster decks, and I threw in john so that i can use someone elses garden tomb against them. I could start a flame war for that comment. I honestly think MASK will utterly fail. but I could care less about T1-Multi.
How bad...
Quote from: RED on August 12, 2010, 10:50:58 PMHow bad...Bad enough for it to fail, not bad enough for anyone to care.
MASK was a huge success. bigger than I expected. people (well, us...) actually had FUN playing T1-Multi.
Quote from: Ring Wraith on August 13, 2010, 12:51:00 AMMASK was a huge success. bigger than I expected. people (well, us...) actually had FUN playing T1-Multi.That just means you didn't personally fail
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