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Finally, I advise against cards that sweep away huge numbers of ECs from multiple territories, like AOCP, A Child is Born, A New Beginning, etc. These cards get rid of players' defenses OTHER THAN just the opponent you are trying to rescue from. In fact, I think ignore is the single most important battle-winning ability in T-1 multi, because it leaves that EC standing there to block the next hero's rescue attempt.
i have sabbath breaker, kot and try to play defense with grapes and son of god + nj. its smart to have souls that play defense also like nt only, female only, the lost souls, first rounder, luke 16:20-21, luke 13:25 etc. worked for me
I like using characters like Gomer and Lots Wife so I can use other people's ECs. If I win, then I stopped a rescue. If I lose, then there's less defense to stop me.
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