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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Topic started by: LordZardeck on February 04, 2012, 11:25:43 PM

Title: Ways to remove evil cards from territory
Post by: LordZardeck on February 04, 2012, 11:25:43 PM
What are some ways to remove evil cards from a territory?
Title: Re: Ways to remove evil cards from territory
Post by: lp670sv on February 04, 2012, 11:28:39 PM
What are some ways to remove evil cards from a territory?

Characters or placed cards?
Title: Re: Ways to remove evil cards from territory
Post by: LordZardeck on February 04, 2012, 11:30:41 PM
placed
Title: Re: Ways to remove evil cards from territory
Post by: lp670sv on February 04, 2012, 11:31:35 PM
My Lord and My God is the only one that comes to mind right away but I'm sure there are more.
Title: Re: Ways to remove evil cards from territory
Post by: LordZardeck on February 04, 2012, 11:34:52 PM
yikes. anything not so restrictive?
Title: Re: Ways to remove evil cards from territory
Post by: lp670sv on February 04, 2012, 11:38:01 PM
yikes. anything not so restrictive?

as in...? I don't know of any territory class cards that would do it, and I know that no Dominants could. If you just mean cards of different brigades I don't know of any but I'm sure there is one. I think I know what card you got hit with and I am very sorry :P
Title: Re: Ways to remove evil cards from territory
Post by: LordZardeck on February 04, 2012, 11:49:56 PM
well, i've got silver, gold, and green in my deck. any artifacts/covenants would be good. And thank you. That card got pulled on me at the beginning of the game. It was rough.
Title: Re: Ways to remove evil cards from territory
Post by: lp670sv on February 04, 2012, 11:53:07 PM
well, i've got silver, gold, and green in my deck. any artifacts/covenants would be good. And thank you. That card got pulled on me at the beginning of the game. It was rough.

Same thing happened to me. Unfortunately even if there is a card in those brigades that would kill it, if it gets pulled on you early game there won't be much you can do. Any time you have to rely on a single card in your deck, and can't draw any extra cards, it's time to start praying. Cause if it's not in the next couple cards, you're out of luck.
Title: Re: Ways to remove evil cards from territory
Post by: Chronic Apathy on February 04, 2012, 11:59:40 PM
Passover Hymn is the absolute best option for this. King Hezekiah lets you discard one from your own territory, and I'm sure there are others.
Title: Re: Ways to remove evil cards from territory
Post by: LordZardeck on February 05, 2012, 12:08:19 AM
Hezekiah's perfect. It'll also go well with seraph. Thanks!
Title: Re: Ways to remove evil cards from territory
Post by: Irish_Luck on February 05, 2012, 12:22:00 AM
Nathan and live coal will also work
Title: Re: Ways to remove evil cards from territory
Post by: LordZardeck on February 05, 2012, 12:34:48 AM
Nathan and live coal will also work

Awesome! All those go PERFECT with my deck!
Title: Re: Ways to remove evil cards from territory
Post by: YourMathTeacher on February 05, 2012, 08:45:04 AM
There are actually quite a few. Scapegoat and I am Grace also come to mind.
Title: Re: Ways to remove evil cards from territory
Post by: Red Wing on February 05, 2012, 09:06:13 AM
I'm surprised no ones mentioned Lifting the Curse.
Title: Re: Ways to remove evil cards from territory
Post by: SomeKittens on February 05, 2012, 10:14:39 PM
I've always preferred the method of yelling "Look over there, an RLK wants to trade his Mayhem for that really cool Leviathan!" and eating said card.  Naturally this strategy backfired when I ended up eating my own KoT.
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