Author Topic: Type 1 or Type 2  (Read 2779 times)

Offline punkrat777

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Type 1 or Type 2
« on: December 16, 2010, 03:10:57 PM »
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What the difference between type 1 and type 2?

Offline CountFount

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Re: Type 1 or Type 2
« Reply #1 on: December 16, 2010, 03:57:23 PM »
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Type 1 is more impacted by luck of draw that Type 2. Type 1 is more affordable. Type 2 can rely on strategy more than the draw. But what do I know, I just make everyone feel good when they play me.... because they win.
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Offline SomeKittens

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Re: Type 1 or Type 2
« Reply #2 on: December 16, 2010, 03:59:58 PM »
+1
Were you looking for playstyle or rules?
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Offline The Guardian

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Re: Type 1 or Type 2
« Reply #3 on: December 16, 2010, 04:49:51 PM »
+2
What the difference between type 1 and type 2?

Type 2 is much better  ;D
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Offline Minister Polarius

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Re: Type 1 or Type 2
« Reply #4 on: December 17, 2010, 02:55:08 AM »
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T1 and T2 can really broker no direct comparison. Some people think T2 is better because it's less luck-based, some people think T1 is better because it's faster and you can't get locked on turn 3. They're completely different formats.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Professoralstad

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Re: Type 1 or Type 2
« Reply #5 on: December 17, 2010, 12:02:45 PM »
+3
What the difference between type 1 and type 2?

I enjoy both types. Up until recently, I had been primarily a T1 only player, but I started playing T2 more this year and have enjoyed it immensely. Basically, the differences can be grouped into three categories: Deckbuilding, Additional rules (for T2), and General participation/playstyle (who would prefer it more/why).

Deckbuilding:

T1
1. Most cards (except dominants, multi-color characters/enhancements, and cards with no SA) are 1 copy per 50 cards in deck.
2. Dominants, multi-color characters/enhancements are limited to 1 per deck of any size.
3. Cards with no SA (except sites and LS's) are limited to 3 per deck of any size.
4. Sites with no SA are only limited by rule 4.
5. # of Sites cannot exceed # Lost Souls
6. # of Lost Souls is specified by number of cards in deck (50-56, 7 LS's; 57-63, 8 LS's; etc.)
7. Total number of cards must be between 50 and 154.

T2
1. Dominants, multi-color characters/enhancements are limited to 1 per deck of any size.
2. Artifacts, Fortresses, Curses, Covenants are limited to 3 per deck
3. Single color characters/enhancements, and cards with no SA (including Sites and Lost Souls) are limited to 5 per deck of any size.
4. Number of Good cards (Heroes, Good enhancements, Covenants, Good dominants, Good Fortresses) must equal number of Evil cards (Evil 
    Characters, Evil Enhancements, Curses, Evil Dominants, Evil Fortresses).
5. # of Lost Souls is specified by number of cards in deck (100-105, 14 LS's; 106-112, 15 LS's; etc.)
6. Total number of cards must be between 100 and 252.

Additional Rules:

T2 has all of the same game play rules as T1, with these additional rules:

1. When you attack, you declare which Lost Soul you are attacking for, and you can only rescue that Lost Soul for that battle (Rescuer's Choice)
2. Your Heroes gain 1/1 for every battle that they are involved with where they rescue a Lost Soul, your Evil Characters gain 1/1 for every battle they successfully block (Experience Credit).
3. Game ends when one player reaches 7 Redeemed Souls (as opposed to 5 for T1).

General Participation/Playstyle:

T2 is typically exclusive to experienced players. Most new players start out with T1 because T2 decks typically require more available cards to be effective (since most good T2 decks have multiples of good cards) and because of the additional rules. Deck building is also much more balanced than T1; while T1 decks are typically favored toward offense, T2 decks are forced to have an equal number of offensive and defensive cards. As such, games take longer, and it is believed (especially by T2 players) that T2 is more strategic and not as much based on luck of the draw. T2 decks also are more able to foster combos that when played correctly, can lock out your opponent (make it so he cannot possibly win) using a large number of cards that would typically not be effective in most T1 games. Some people enjoy this aspect; others prefer T1 because of it.

Press 1 for more options.

Offline punkrat777

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Re: Type 1 or Type 2
« Reply #6 on: December 19, 2010, 05:21:32 PM »
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thanks that helps!

Offline RTSmaniac

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Re: Type 1 or Type 2
« Reply #7 on: December 25, 2010, 03:36:29 AM »
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and in GA we love our type 2 so be ready to play some games :)
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline punkrat777

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Re: Type 1 or Type 2
« Reply #8 on: January 01, 2011, 02:46:15 PM »
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All i have right now is starter decks. :(

Offline RTSmaniac

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Re: Type 1 or Type 2
« Reply #9 on: January 01, 2011, 08:00:16 PM »
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and all you need is like 2 starters and some extra of your favorite cheap cards.
This is the way Lackey gave it to me. All hail the power of Lackey!

 


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