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I like Garden Tomb. Look at a lot of the top decks, even last year's: standalone defenses. It makes people think twice before going, "I'll just throw in six stand-alone evil characters and make the rest of my deck offense to win before my opponent." They have to think if their opponent will use garden tomb.
Quote from: lightningninja on September 19, 2009, 08:45:39 PMI like Garden Tomb. Look at a lot of the top decks, even last year's: standalone defenses. It makes people think twice before going, "I'll just throw in six stand-alone evil characters and make the rest of my deck offense to win before my opponent." They have to think if their opponent will use garden tomb.Trust me on this one, stand alone defenses arent going anywhere. They were a hit back in the Hiroshima/Nagasaki days, ala Kory Lentine, and they won't stop nowadays just because of having TGT in the format.
and gomer too...i think the new gomer definately qualifies as a standalone. makes that kot 13/15!
TGT = NPE.worse mistake redemption has ever made.
Quote from: Master KChief on September 19, 2009, 01:11:17 AMTGT = NPE.worse mistake redemption has ever made.But there are counters! How dare you make the accusation that Redemption has made a mistake. Redemption DOES not make mistakes. Do you want me to list the counters? Their are to many counters to list. Your just mad that you cant play your precious standalone defense. Every one knows that a solid color defence shuts down TGT.
How dare you make the accusation that Redemption has made a mistake. Redemption DOES not make mistakes.
LOL sorry, i forgot...redemption is the perfect card game. my bad.
Your just mad that you cant play your precious standalone defense. Every one knows that a solid color defence shuts down TGT.
The reason I think TGT was a mistake is not that it is too OP'D. It is that it is too easy. TGT allows anyone to skip deck planning (not that all TGT decks aren't planned, but you get the idea.)