Hi everyone
I was pretty excited to see Leviathan spoiled which encouraged me even more to try out an animal defense which would have to be primarily crimson brigade. I was shocked to find out that there ain't one "negate and discard the last good enhancement played in battle" enhancement. Or at least a negate.
So as has already been pointed out there are several interrupt/negate enhancements in Crimson. While they might not be negate and discard, they tend to be better than that.
Christian Suing Another: Can create other fun things like playing Great Image during the side battle to kill all of their heroes in territory. While you still have to deal with the enhancement or opposing characters, the shenanigans are too fun!
Dream: Interrupt, draw 3 (Yes please!!!), then play are effectively a negate and discard as your opponent now has to deal with whatever you just played, not to mention the card advantage. Same deal with Swift Horses, but only draws 2 and has to have a Babylonian.
Midianite Attack: Is awesome if you have a banding chain going! Or just a huge character like Beho & Leviathan.
Nebuchadnezzar's Pride: Interrupt => set aside (battle winner), is always better than a straight negate in my opinion.
Treachery of Jezebel: Well I forgot about this one, but this is the interrupt and negate enhancement you have been looking for. But it also has the chance to redirect a card which could be devastating to your opponent.
So that is all the mono-Crimson cards, not including anything in multi-brigade that might do the same thing or are useful.
Behemoth can negate I get that Coliseum Lion can do something along those lines too but still. I didn't quite get how CL works btw.
Coliseum Lions: When they enter battle, if your opponent has an enhancement (placed, weapon, ext) you can discard as many of those as they have good brigades in play. If you did discard a card, play an enhancement. May band to a generic lion. None of this can be undone if Coliseum is in play.
If I'm not mistaken crimson is in use since earlier than orange is and it still is pretty bad in this regard.
How can that be? I mean shouldn't all brigades be kinda equal in overall performance?
As you can see from above, they aren't behind. Honestly a lot of people feel that crimson is the strongest defense. If nothing else, it is the best defense to splash due to their powerful characters and enhancements. But no, not all brigades need to be equal in "overall performance." By that I mean, they do not all need to do the same thing. Diversity is key! If every brigade and a copy of the same enhancements with just different names, this game would be very bland. Each brigade (then group within a brigade) need to do and be something different. That is where the strategy comes in, and you find plays you never would have thought of!
I see how certain one's get boosted after expansions and how it's pointless to have multiple brigades if they play exactly the same. No brigade should have all the answers I get that but negates seem to be a pretty basic need for a brigade to be playable. I am ultra disappointed by that!
Again, don't be, they are there!
I was so excited to play an animal defense but now I'm not sure if I want to even try...
You should, they are a blast!
Could some elder or playtester please let his voice be heard concerning that? Maybe I'm missing something or don't understand certain cards that are already implemented but the lack of negates seems to be a pretty big design flaw to me. Especially since we will likely have to wait at least another year to see that fixed. What a bummer!
No offense intended. I'm just curious..
EDIT: I've found 3 animals that are also brown and brown does have a sufficient amount of negates so I guess one could still go that route but still this is disappointing to me...
Blessings
I'm not an elder or anything special. I just have all of the cards and love this game. Again, as I have pointed out there is plenty of interrupts in this brigade, and the fact that so many of their great characters have different colors (which have good negates too), allows you to pick from a huge variety of cards. By the way, the crimson & brown characters can be stupid good, if you build them right!